Tier 2 upgrade
Wall of Fire
Wall of Fire places a burning wall on the track that hits 10 bloons every 0.15 seconds. Placement tips, crosspaths and value.
Creates a super hot wall of fire across the track to roast the Bloons as they pass.
Stats
Main attack
- Damage
- 1
- Pierce
- 3
- Attack speed
- 1.1s
- Range
- 40
Fireball – Projectile
- Damage
- 1
- Pierce
- 1
- Attack speed
- 2.2s
- Range
- 40
Fireball – Explosion
- Damage
- 1
- Pierce
- 15
- Attack speed
- 2.2s
- Range
- 40
Wall of Fire
- Damage
- 1
- Pierce
- 10
- Attack speed
- 6.5s
- Range
- 40
How to use Wall of Fire
Wall of Fire adds a new attack that drops a burning wall on the closest part of the track every 6.5 seconds. The wall lasts 4.5 seconds and deals 1 damage every 0.15 seconds to up to 10 bloons inside it. Its pierce refreshes each tick, so it keeps working through dense waves. Touching a purple bloon destroys the wall.
Crosspaths improve it:
- Guided Magic: walls last 2 seconds longer, for full uptime, and you can place them anywhere in range, even behind blockers.
- Intense Magic: 5 more pierce per tick, so up to 15 bloons.
- Monkey Sense: more range and camo detection.
- Arcane Spike and Archmage: bonus MOAB damage and faster walls.
- Necromancer and Prince of Darkness: damage scales with the graveyard.
When to buy it
Wall of Fire is a strong tier 2 that gives cheap cleanup and steady damage. Place the Wizard next to an intersection or tight bend so the wall covers more track.
Purple bloons are its main weakness. Choose between Guided Magic for uptime and placement, or the bottom path for camo and pierce. A 0-2-2 Wall of Fire is a cheap, reliable answer to camo groups, including camo leads.
Is it worth it?
Yes. At $800 on Medium it is one of the best value early upgrades on the Wizard, and a useful crosspath for many later builds.




















