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BTD6 Pedia

Beginner map

Tree Stump

Info

How to beat Tree Stump

Map overview for strategy

The basic plan on Tree Stump is simple: put the towers that need vision on the stump, and put towers that do not care about vision on the grass. The stump has limited space, so save it for the towers that benefit most, such as a Sniper, a Super Monkey, or a Tack Shooter at Blade Shooter, which can use all of its blades from the centre.

You do not have to use the stump to win. The areas between the logs are big enough for most strategies, and vision-blocked towers still work off the stump, just with less uptime. The important thing is to check each tower's range circle so you know which parts of the track a log or the stump hides.

A good rule of thumb: the stump is prime real estate, so do not fill it with cheap towers early and then have no room for your late-game anchor. Start with a Dart Monkey or a small Tack there if you need it, but plan for a Sniper or Super Monkey to take the best spot later. Everything that ignores vision, such as Alchemists, Mortars, Spike Factories, Heli Pilots and Villages, should go on the grass so it does not waste space on the stump.

Best towers

Best heroes

Easy and Medium

Put a Dart Monkey or Tack Shooter on the stump and Quincy nearby. Add a Ninja for camo and a Mortar for leads. Fill the open grass with Banana Farms. A 4-0-1 Ninja and a Sniper on the stump win Medium.

Hard

Farm three Banana Farms. Build a Ninja and Alchemist beside the busiest stretch, a Tack or Sniper on the stump and a 2-2-0 Village. Add a Heli Pilot or Sticky Bombs for MOABs and a Perma-Spike near the exit.

CHIMPS

  1. Rounds 1 to 6: hero beside the path and a Dart Monkey on the stump.
  2. Rounds 7 to 18: a Ninja beside the busiest stretch, upgraded to 2-0-1 before round 24.
  3. Rounds 19 to 30: an Alchemist next to the Ninja for the round 28 leads.
  4. Rounds 31 to 45: Ninja to 4-0-1, Alchemist to 3-2-0. A Sniper on the stump towards 2-0-4 or 4-0-2.
  5. Rounds 46 to 63: a 2-2-0 Village, a 4-2-0 Glaive, and a Sticky Bomb Ninja by round 60.
  6. Rounds 64 to 80: Alchemist to 4-2-0, a Heli Pilot towards Apache Dartship, and a Spike Factory near the exit.
  7. Rounds 81 to 100: a Sun Temple on the stump or an Apache Prime, plus more Sticky Bombs for 98 to 100.

Impoppable

Plenty of open grass means easy farming. Follow the CHIMPS core and use the stump for your most vision-dependent towers.

Other modes

  • Military Only: Snipers on the stump, Mortars, Heli Pilots and Aces anywhere.
  • Deflation: Ninja, Alchemist and a stump Sniper.
  • Half Cash: the open grass gives plenty of farm space.

Dangerous rounds on this map

  • Round 24: one camo green. Check your camo tower is not blocked by a log.
  • Round 28: six leads. Mortars and Alchemists handle them regardless of logs.
  • Round 40: the first MOAB.
  • Round 63: 122 dense ceramics. Logs can hide part of the rush from your towers.
  • Round 76: 60 regrow ceramics.
  • Round 78: camo ceramics and purples. Purples resist fire, energy and plasma.
  • Round 95: camo regrow purples and fortified leads, then MOABs and DDTs.
  • Round 98: 30 fortified BFBs and 8 ZOMGs.
  • Round 99: 60 MOABs and 9 fortified DDTs.
  • Round 100: one BAD that ignores slows.

The BTD6 Master YouTube channel has video guides for Tree Stump.

Frequently asked questions

What does the tree stump do on Tree Stump?

It is high ground. Towers placed on it can see the whole track over the logs. Towers not on it cannot see through it.

Which towers ignore line of sight on Tree Stump?

Alchemists, Spike Factories, Heli Pilots, Monkey Aces, Mortars, Wizards with Guided Magic and Psi.

What is the best tower to put on the stump?

A Sniper Monkey, since it can see the whole track from there. A Blade Shooter Tack is another good choice.

Does Tree Stump have water?

No. You need a Portable Lake or Pontoon power.

How much Monkey Money does Tree Stump give?

First-time medals pay 75, 125, 200 and 300 Monkey Money for the Easy, Medium, Hard and Impoppable/CHIMPS tiers. Replays pay one fifth.

What is the best hero for Tree Stump?

Psi, because his attacks ignore line of sight. Quincy and Striker Jones are also strong picks.

How do you beat Tree Stump CHIMPS?

Build a Ninja and Alchemist beside the path, a Sniper on the stump, then a Village, Glaive, Sticky Bombs and a Heli Pilot. Finish with a Sun Temple on the stump or Apache Prime.

Guides for every mode

More guides on this map

Video guides

Towers and heroes our guides use here