Rounds
Round 69
Round 69 in BTD6: 40 Fortified Leads, 40 Regrow Blacks and 50 Ceramics, 6,680 RBE. Bloons, cash and how to beat this mixed round.
Guide
Round 69 combines three groups that each need different damage. 40 Fortified Lead Bloons and 40 Regrow Black Bloons overlap during the first 16 seconds, then 50 Ceramic Bloons stream in over the next 25 seconds. The total is 6,680 RBE.
Bloons in round 69
- 40 × Fortified Lead Bloon (0.0s–16.6s)
- 40 × Regrow Black Bloon (5.5s–15.5s)
- 50 × Ceramic Bloon (17.1s–42.1s)
Total: 130 bloons worth 6,680 RBE. Popping everything pays $1,222, plus the $169 end-of-round bonus.
How to beat round 69
- Fortified leads take four hits of lead-popping damage each, and 40 of them add up. Explosive splash is the most efficient answer.
- Regrow blacks are explosion-proof, so your sharp or magic pierce must handle them, with damage concentrated so they do not regrow.
- The leads release blacks too, so sharp or magic damage behind your explosives is essential.
- The 50 ceramics are steady rather than clumped, so normal ceramic splash with an Alchemist buff handles them.
After this round comes round 70, a 13,184 RBE pierce test, so make sure your pierce is in good shape.
Alternate Bloons Rounds
ABR round 69 has 40 Camo Regrow Purples, 40 Camo Regrow Blacks and 50 Camo Ceramics, for 6,080 RBE. Everything is camo.
- 40 × Camo Regrow Purple Bloon (0.0s–16.6s)
- 40 × Camo Regrow Black Bloon (5.5s–15.5s)
- 50 × Camo Ceramic Bloon (17.1s–42.1s)
ABR total: 130 bloons, 6,080 RBE.
Frequently asked questions
What is in round 69 BTD6?
40 Fortified Lead, 40 Regrow Black and 50 Ceramic Bloons, 6,680 RBE.
What pops fortified lead bloons?
Explosive and fire damage, the same as normal leads. Each fortified lead needs four hits instead of one.

