BTD6 Pedia

Progression

Monkey Knowledge

Monkey Knowledge in BTD6: how to earn points, all six trees, respec cost and the best knowledge to unlock first for every playstyle.

Primary Knowledge 32

  • Fast Tack Attacks

    Fast Tack Attacks

    Tack Shooter attack speed increased by 8%.

  • Increased Lifespan

    Increased Lifespan

    Longer projectile lifespan for Dart Monkey, Bomb Shooter, Tack Shooter, and Glue Gunner.

  • Extra Dart Pops

    Extra Dart Pops

    Dart Monkeys get +1 pierce to all shots.

  • Poppy Blades

    Poppy Blades

    Blade Shooter upgrade gets +2 pierce.

    Requires: Hard Tacks

  • Hard Tacks

    Hard Tacks

    Tack Shooter tacks can pop Frozen Bloons.

    Requires: Fast Tack Attacks

  • Fast Glue

    Fast Glue

    Glue Gunner 10% increased attack speed.

    Requires: Fast Tack Attacks

  • Fraggy Frags

    Fraggy Frags

    Frag bombs get 2 extra frags.

    Requires: Increased Lifespan

  • Cheap 'Rangs

    Cheap 'Rangs

    Base cost of Boomerang Thrower reduced by 50.

    Requires: Increased Lifespan

  • Crossbow Reach

    Crossbow Reach

    Crossbow range increased.

    Requires: Extra Dart Pops

  • Big Inferno

    Big Inferno

    Inferno Ring upgrade gets +3 burst radius.

    Requires: 5 Knowledge Points Poppy Blades

  • Icy Chill

    Icy Chill

    Freeze radius slightly increased.

    Requires: 5 Knowledge Points Hard Tacks

  • More Splatty Glue

    More Splatty Glue

    Glue Splatter can affect up to 8 Bloons per shot.

    Requires: 5 Knowledge Points Fast Glue

  • Budget Clusters

    Budget Clusters

    Bomb Shooter's Cluster Bombs cost reduced by 100.

    Requires: 5 Knowledge Points Fraggy Frags

  • Extra Bounce

    Extra Bounce

    Increase Boomerang Ricochet to bounce up to 80 times.

    Requires: 5 Knowledge Points Cheap 'Rangs

  • Recurring 'Rangs

    Recurring 'Rangs

    Boomerangs that return to the Boomerang Monkey will be thrown a second time.

    Requires: 5 Knowledge Points Extra Bounce

  • 4 And 4

    4 And 4

    Dart Monkey's triple shot gets 4 darts every 4th shot.

    Requires: 5 Knowledge Points Crossbow Reach

  • Force vs Force

    Force vs Force

    Juggernaut does +2 damage per shot to MOAB-Class Bloons.

    Requires: 5 Knowledge Points Crossbow Reach

  • So... Cold...

    So... Cold...

    Ice Monkey's Permafrost upgrade slows by 60%.

    Requires: 8 Knowledge Points Icy Chill 250

  • Aviation Grade Glue

    Aviation Grade Glue

    MOAB Glue slows more than normal.

    Requires: 8 Knowledge Points More Splatty Glue 250

  • Mega Mauler

    Mega Mauler

    MOAB Mauler does more damage per hit.

    Requires: 8 Knowledge Points Aviation Grade Glue Hard Press 250

  • Hard Press

    Hard Press

    MOAB Press special knockback boomerangs push back 30% further.

    Requires: 8 Knowledge Points Extra Bounce 250

  • Master Double Cross

    Master Double Cross

    Allows you to have TWO Crossbow Masters.

    Requires: 8 Knowledge Points 4 And 4 250

  • Big Cryo Blast

    Big Cryo Blast

    Cryo Cannon gets increased blast radius.

    Requires: 10 Knowledge Points So... Cold... 500

  • Hypothermia

    Hypothermia

    Snowstorm freezes Bloons for longer.

    Requires: 10 Knowledge Points So... Cold... 500

  • Cheaper Solution

    Cheaper Solution

    Bloon Liquifier cost reduced by 1000.

    Requires: 10 Knowledge Points Aviation Grade Glue 500

  • Violent Impact

    Violent Impact

    Bomb Shooter's Bloon Impact stuns for 25% longer.

    Requires: 10 Knowledge Points Budget Clusters 500

  • Long Turbo

    Long Turbo

    Boomerang Turbo Charge ability lasts 15 seconds.

    Requires: 10 Knowledge Points Hard Press 500

  • Bionic Augmentation

    Bionic Augmentation

    While Turbo Charge is active, Bionic Boomerang is able to target Camo Bloons

    Requires: 10 Knowledge Points Long Turbo 500

  • Come On Everybody!

    Come On Everybody!

    Primary towers attack 5% faster if all are below tier 3, and cost 5% less if all are tier 3 or 4.

    Requires: 10 Knowledge Points Master Double Cross 500

  • Bonus Monkey!

    Bonus Monkey!

    Start each game with a free Dart Monkey!

    Requires: 10 Knowledge Points Come On Everybody! 1000

  • Bonus Glue Gunner

    Bonus Glue Gunner

    Start each game with 1 free Glue Gunner! (Only 1 free Monkey Tower per game)

    Requires: 10 Knowledge Points Cheaper Solution 1000

  • More Cash

    More Cash

    Increase starting cash by 200.*

    Requires: Cheaper Solution Bonus Monkey! 1000

Military Knowledge 30

  • Naval Upgrades

    Naval Upgrades

    Monkey Buccaneer and Monkey Sub get +1 pierce per shot.

  • Airforce Upgrades

    Airforce Upgrades

    Monkey Ace and Heli Pilot get +1 pierce per shot.

  • Elite Military Training

    Elite Military Training

    All Military Monkeys get a one-off +1000 XP and earn XP in-game 5% faster permanently.

  • Emergency Unlock

    Emergency Unlock

    Activated ability: unlocks locked Dartling Gunners and boost their swivel speed for a short time.

  • Big Bunch

    Big Bunch

    Grape Shot shoots 6 grapes.

    Requires: Naval Upgrades

  • Accelerated Aerodarts

    Accelerated Aerodarts

    Darts from Monkey Aces fly faster.

    Requires: Airforce Upgrades

  • Ceramic Shock

    Ceramic Shock

    Sniper hits on Ceramic Bloons slow them down briefly.

    Requires: Elite Military Training

  • Breaking Ballistic

    Breaking Ballistic

    Ballistic Missiles do more damage to Ceramic Bloons.

    Requires: 4 Knowledge Points Naval Upgrades

  • Faster Takedowns

    Faster Takedowns

    MOAB Takedown Ability has 5 second faster cooldown.

    Requires: 4 Knowledge Points Big Bunch

  • Targeted Pineapples

    Targeted Pineapples

    Pineapples are only dropped near tracks.

    Requires: 4 Knowledge Points Accelerated Aerodarts

  • Rapid Razors

    Rapid Razors

    Razor Rotors pop Bloons faster.

    Requires: 4 Knowledge Points Airforce Upgrades

  • Extra Burny Stuff

    Extra Burny Stuff

    Burny Stuff pops every second.

    Requires: 4 Knowledge Points

  • Cheaper Maiming

    Cheaper Maiming

    Maim MOAB cost reduced by 1000.

    Requires: 4 Knowledge Points Ceramic Shock

  • Gorgon Storm

    Gorgon Storm

    Hydra Rocket Storm stuns damaged Bloons for a short time.

    Requires: 4 Knowledge Points Emergency Unlock

  • Quad Burst

    Quad Burst

    Airburst Darts split into 4 instead of 3.

    Requires: 8 Knowledge Points Breaking Ballistic 250

  • Trade Agreements

    Trade Agreements

    Merchantman generates +$20 per round.

    Requires: 8 Knowledge Points Faster Takedowns 250

  • Gun Coolant

    Gun Coolant

    Monkey Aces attack 10% faster.

    Requires: 8 Knowledge Points Targeted Pineapples 250

  • Paint Stripper

    Paint Stripper

    Mortar shattering shells removes Fortification from DDT Bloons.

    Requires: 8 Knowledge Points Extra Burny Stuff 250

  • Cross the Streams

    Cross the Streams

    Where Plasma or Doom beams cross on the track they create temporary plasma pools.

    Requires: 8 Knowledge Points Gorgon Storm 250

  • Flanking Maneuvers

    Flanking Maneuvers

    Sniper, Monkey Sub & Monkey Buccaneer attack 10% faster when set to 'Last' targeting priority.

    Requires: 8 Knowledge Points Quad Burst Trade Agreements 500

  • Wingmonkey

    Wingmonkey

    Advanced flight pathing that coordinates multiple Monkey Aces on staggered attack runs.

    Requires: 8 Knowledge Points Aeronautic Subsidy 500

  • Aeronautic Subsidy

    Aeronautic Subsidy

    Monkey Ace tier 5 upgrades cost 10% less.

    Requires: 8 Knowledge Points Gun Coolant 500

  • Charged Chinooks

    Charged Chinooks

    Chinook Activated Abilities give 25% more lives and cash.

    Requires: 8 Knowledge Points Rapid Razors 500

  • Budget Battery

    Budget Battery

    Artillery Battery cost reduced by 600.

    Requires: 8 Knowledge Points Paint Stripper 500

  • Master Defender

    Master Defender

    Elite Defender has no cooldown.

    Requires: 8 Knowledge Points Cheaper Maiming 500

  • Sub Admiral

    Sub Admiral

    Sub Commander affects all Monkey Subs on screen.

    Requires: 14 Knowledge Points Flanking Maneuvers 1000

  • Military Conscription

    Military Conscription

    Purchase price of first Military Monkey each game is two thirds the normal.

    Requires: 14 Knowledge Points Trade Agreements 1000

  • Door Gunner

    Door Gunner

    Special Poperations Heli allows tier 4 and below Monkey Towers to attack Bloons while in transit.

    Requires: 14 Knowledge Points Charged Chinooks 1000

  • Advanced Logistics

    Advanced Logistics

    All Military Monkeys base costs reduced by 5%.

    Requires: 14 Knowledge Points Aeronautic Subsidy Door Gunner 1000

  • Big Bloon Sabotage

    Big Bloon Sabotage

    All MOAB-Class Bloons spawn in a partially damaged state.

    Requires: 14 Knowledge Points Sub Admiral Master Defender 1000

Magic Knowledge 22

  • SUPER Range

    SUPER Range

    Increased range for the Super Range upgrade

  • Lingering Magic

    Lingering Magic

    Longer projectile lifespan for Wizard Monkey, Super Monkey, Ninja Monkey, and Druid.

  • Magic Tricks

    Magic Tricks

    Guided Magic and Intense Magic cost 25 less.

  • Cheaper Doubles

    Cheaper Doubles

    Ninja Double Shot cost reduced by 100.

    Requires: SUPER Range

  • Heavy Knockback

    Heavy Knockback

    Bloons hit by Knockback from Super Monkey are knocked back slightly harder.

    Requires: SUPER Range

  • Hot Magic

    Hot Magic

    All Magic type towers can pop Frozen Bloons.

    Requires: Lingering Magic

  • Speedy Brewing

    Speedy Brewing

    All Alchemist's potions have 5% faster reload time.

    Requires: Magic Tricks

  • Mo' Monkey Money

    Mo' Monkey Money

    Earn 10% extra Monkey Money from game wins on any difficulty.

    Requires: Speedy Brewing

  • Diversion Tactics

    Diversion Tactics

    Increased chance to distract Bloons from Distraction upgrade.

    Requires: 4 Knowledge Points Cheaper Doubles

  • Strike Down The False

    Strike Down The False

    Sun Avatar can pop Purple Bloons.

    Requires: 4 Knowledge Points Heavy Knockback

  • Warm Oak

    Warm Oak

    Heart of Oak cost reduced by 100.

    Requires: 4 Knowledge Points Hot Magic

  • Flame Jet

    Flame Jet

    Dragon's Breath flame projectiles move much faster.

    Requires: 4 Knowledge Points Hot Magic

  • Strong Tonic

    Strong Tonic

    Transforming Tonic lasts longer.

    Requires: 4 Knowledge Points Speedy Brewing

  • Cold Front

    Cold Front

    Ball Lightning's additional lightning bolts also freeze Bloons.

    Requires: 4 Knowledge Points Warm Oak 250

  • Arcane Impale

    Arcane Impale

    Arcane Spike does extra damage to MOAB-Class and Ceramic Bloons.

    Requires: 4 Knowledge Points Flame Jet 250

  • Acid Stability

    Acid Stability

    Alchemists' acid pools last 5 second longer.

    Requires: 4 Knowledge Points Strong Tonic 250

  • X-Ray Ultra

    X-Ray Ultra

    Ultravision allows Super Monkeys to see through and fire through blocking objects

    Requires: 4 Knowledge Points Strike Down The False 250

  • Deadly Tranquility

    Deadly Tranquility

    Bloonjitsu and Grandmaster Ninja get an extra shuriken per throw.*

    Requires: 8 Knowledge Points Diversion Tactics 500

  • There Can Be Only One

    There Can Be Only One

    There can be only one.

    Requires: 8 Knowledge Points X-Ray Ultra 500

  • Vine Rupture

    Vine Rupture

    Grants Spirit of the Forest Druid a new ability to burst all track vines, doing big damage to all non-lead Bloons. New vines will regrow after each Rupture.

    Requires: 8 Knowledge Points Cold Front 500

  • Tiny Tornadoes

    Tiny Tornadoes

    Druid tornadoes spawn 3 smaller tornadoes when they expire.

    Requires: 8 Knowledge Points Deadly Tranquility Vine Rupture 1000

  • Mana Shield

    Mana Shield

    Creates a special shield that absorbs up to 25 lives for free. Recharges slowly each round if no Bloons leak.

    Requires: 8 Knowledge Points Arcane Impale 1000

Support Knowledge 22

  • Flat Pack Buildings

    Flat Pack Buildings

    Banana Farms and Monkey Village cost 2% less and sell for 2% more.

  • One More Spike

    One More Spike

    Spike Factory stacks get +1 spike.

  • Insider Trades

    Insider Trades

    Monkey Business discount increases by 2%

    Requires: Flat Pack Buildings

  • More Valuable Bananas

    More Valuable Bananas

    Valuable Bananas upgrade increases to 30%.

    Requires: Flat Pack Buildings

  • First Last Line of Defense

    First Last Line of Defense

    Purchased price of first Spike Factory each game is $150 less.

    Requires: One More Spike

  • Bigger Banks

    Bigger Banks

    Monkey Banks can hold 2500 extra money.

    Requires: 3 Knowledge Points Insider Trades

  • Farm Subsidy

    Farm Subsidy

    First Banana Farm each game costs 100 less.

    Requires: 3 Knowledge Points More Valuable Bananas

  • Vigilant Sentries

    Vigilant Sentries

    Sentry Turrets last longer than normal

    Requires: 3 Knowledge Points One More Spike

  • Monkey Education

    Monkey Education

    All Monkeys XP earn rate increased by 8%.

    Requires: 3 Knowledge Points

  • Backroom Deals

    Backroom Deals

    IMF Loan grants $1000 more and repay rate is 40%.

    Requires: 3 Knowledge Points Bigger Banks 250

  • Inland Revenue Streams

    Inland Revenue Streams

    Monkey Town cash bonus increased by 10%.

    Requires: 3 Knowledge Points Farm Subsidy 250

  • Thicker Foams

    Thicker Foams

    Cleansing Foam can hit 3 more Bloons before expiring.

    Requires: 3 Knowledge Points Vigilant Sentries 250

  • Very Shreddy

    Very Shreddy

    MOAB-SHREDR spikes deal +1 extra damage to MOAB-Class Bloons.

    Requires: 3 Knowledge Points First Line of Defense 250

  • To ARMS!

    To ARMS!

    Call to Arms duration increased by 3 seconds.

    Requires: 3 Knowledge Points Monkey Education 250

  • Better Sell Deals

    Better Sell Deals

    All Monkeys sell for 5% more.

    Requires: 8 Knowledge Points Backroom Deals 500

  • Healthy Bananas

    Healthy Bananas

    Marketplaces now produce 1 life per round and Central Markets produce 3.

    Requires: 8 Knowledge Points Inland Revenue Streams 500

  • Big Traps

    Big Traps

    Bloon Trap can hold up to 530 RBE.

    Requires: 8 Knowledge Points Thicker Foams 500

  • Hi-Value Mines

    Hi-Value Mines

    Spiked Mines cost reduced by 1500.

    Requires: 8 Knowledge Points Very Shreddy 500

  • Veteran Monkey Training

    Veteran Monkey Training

    All Monkeys reload time reduced by 3%.

    Requires: 8 Knowledge Points To Arms! 500

  • Global Ability Cooldowns

    Global Ability Cooldowns

    All Ability cooldowns for all Monkeys reduced by 3%.

    Requires: 8 Knowledge Points To Arms! 500

  • Bank Deposits

    Bank Deposits

    Tier 4 and above Monkey Banks can take deposits from available in game cash.

    Requires: 14 Knowledge Points Better Sell Deals 1000

  • Paragon of Power

    Paragon of Power

    Paragons attack faster if there are no Tier 5 of the same tower.

    Requires: 14 Knowledge Points Veteran Monkey Training 1000

Heroes Knowledge 13

  • Heroic Reach

    Heroic Reach

    All heroes get slightly increased range.

  • More 'Splody

    More 'Splody

    Heroes' explosives get +2 pierce per shot.

  • Ability Discipline

    Ability Discipline

    Hero level 10 Ability cooldowns reduced by 10%.

  • Heroic Velocity

    Heroic Velocity

    All Heroes' projectile speeds increased slightly.

    Requires: Heroic Reach

  • Scholarships

    Scholarships

    Hero training costs reduced by 10%.

    Requires: More 'Splody

  • Quick Hands

    Quick Hands

    Makes all heroes attack 4% faster.

    Requires: 3 Knowledge Points Heroic Velocity

  • Self Taught Heroes

    Self Taught Heroes

    Heroes earn XP 10% faster.

    Requires: 3 Knowledge Points Scholarships

  • Ability Mastery

    Ability Mastery

    At level 20, Heroes' level 3 Ability cooldown reduced by 30%.

    Requires: 3 Knowledge Points Ability Discipline

  • Hero Favors

    Hero Favors

    Heroes' base cost reduced by 10%.

    Requires: 3 Knowledge Points Quick Hands Self Taught Heroes 250

  • Empowered Heroes

    Empowered Heroes

    Heroes start each game at level 3.

    Requires: 8 Knowledge Points Hero Favors 500

  • Big Bloon Blueprints

    Big Bloon Blueprints

    Heroes do +1 extra damage to MOAB-Class Bloons with their base attack.

    Requires: 8 Knowledge Points Ability Mastery 500

  • Monkeys Together Strong

    Monkeys Together Strong

    Heroes receive 5% more experience per each Hero placed.

    Requires: 8 Knowledge Points Empowered Heroes 1000

  • Weak Point

    Weak Point

    All Heroes deal +1 damage to Ceramic & Fortified Bloons.

    Requires: 8 Knowledge Points Big Bloon Blueprints Monkeys Together Strong 1000

Powers Knowledge 15

  • Bigger Camo Trap

    Bigger Camo Trap

    Camo Trap lasts for 600 Bloons.

  • Just One More

    Just One More

    Road Spike piles have 21 spikes in them.

  • Cheaper Lakes

    Cheaper Lakes

    Portable Lake costs 40 Monkey Money.

  • Mauling MOAB Mines

    Mauling MOAB Mines

    MOAB mine does extra damage.

    Requires: Bigger Camo Trap

  • Longer Time Stop

    Longer Time Stop

    Time Stop lasts longer than normal.

    Requires: Just One More

  • Budget Pontoons

    Budget Pontoons

    Pontoon costs 40 Monkey Money.

    Requires: Cheaper Lakes

  • Supersize Glue Trap

    Supersize Glue Trap

    Glue Trap can slow MOAB-Class Bloons, though the bigger the bloon, the more glue is used up.

    Requires: 3 Knowledge Points Mauling MOAB Mines

  • Longer Boosts

    Longer Boosts

    Monkey Boost lasts longer.

    Requires: 3 Knowledge Points Longer Time Stop

  • Powerful Monkey Storm

    Powerful Monkey Storm

    Super Monkey Storm does more damage.

    Requires: 3 Knowledge Points Budget Pontoons Longer Boosts

  • Ambush Tech

    Ambush Tech

    Tech Bot gains a targeting option to trigger only when Bloons enter a specific track area.

    Requires: 3 Knowledge Points Supersize Glue Trap 250

  • Pre-Game Prep

    Pre-Game Prep

    Start each game with a pile of permanent Road Spikes at the end of the track.

    Requires: 3 Knowledge Points Longer Boosts 250

  • Fit Farmers

    Fit Farmers

    Monkey Farmers have larger radius.

    Requires: 3 Knowledge Points Powerful Monkey Storm 250

  • Budget Cash Drops

    Budget Cash Drops

    Cash Drops cost 20 Monkey Money less.

    Requires: 3 Knowledge Points Fit Farmer 500

  • Supa-Thrive

    Supa-Thrive

    Thrive adds 30% instead of 25%.

    Requires: 3 Knowledge Points Fit Farmer 500

  • Grand Prix Spree

    Grand Prix Spree

    Monkey Money cost to enter Races is reduced by 10%.

    Requires: 10 Knowledge Points Budget Cash Drops 1000

All Monkey Knowledge

Primary (row 3) 8

Heroes 13

Military (row 2) 3

Magic (row 4) 4

Military (row 6) 4

Military (row 5) 6

Military (row 1) 4

Powers 15

Primary (row 4) 5

Support 22

Military (row 6, final) 1

Primary (row 5) 7

Primary (row 6) 2

Military (row 3) 7

Primary (row 2) 6

Magic (row 2) 5

Military (row 4) 5

Magic (row 5) 3

Magic (row 3) 5

Primary (row 1) 3

Magic (row 1) 3

Magic (row 6) 2

Primary (row 7, final) 1

Guide

Monkey Knowledge (MK) is BTD6's permanent upgrade system for your whole account. You spend Monkey Knowledge Points on small bonuses spread over six trees, and those bonuses apply in every game where MK is allowed: extra starting cash, cheaper towers, more pierce, faster heroes and much more. It is the main reason a late-game account plays very differently from a fresh one.

How to earn Monkey Knowledge Points

  • Levelling up. From level 30 you earn one Knowledge Point per player level, except at levels 33 and 36. This is where most of your points come from, so every game you play counts.
  • Achievements. A handful of achievements pay Knowledge Points. The biggest are Ultimate Bloons Master (beat 15 maps on CHIMPS, 4 points), 2TC (beat CHIMPS with only two towers, 2 points) and Superior Bloons Master (5 CHIMPS maps, 2 points). Bloons Master, Sapper, Rising Star, Monkey Philanthropist, All for one and one for one, A year in the making and Mid Season give 1 point each.
  • Shop. Points and an early Knowledge unlock can also be bought, but this is optional.

In total, 138 points can be earned without paying, which is enough to unlock everything.

How Monkey Knowledge costs work

Every knowledge costs exactly one point, but deeper rows have two extra conditions:

  1. Points in that tree. From the third row down, you need a minimum number of points already spent in the same tree. For example, the lowest row of the Military and Support trees needs 14 points invested in that tree.
  2. A one-time Monkey Money fee. Rows four, five and six cost 250, 500 and 1,000 Monkey Money the first time you unlock a knowledge there.

Each knowledge also has a parent: you must own the one above it (shown by the connecting line) before you can buy it.

Can you reset Monkey Knowledge?

Yes. A respec costs 2,000 Monkey Money and refunds every Knowledge Point you have spent. The Monkey Money you paid for deep knowledge is not lost: those knowledges stay paid for, so re-buying them later only costs a point.

You can also toggle knowledge for free. The MK menu lets you switch all knowledge off and on again, or disable single knowledges, without refunding anything. Use this to turn off a bonus you do not want in a specific game.

The six Monkey Knowledge trees

Primary

The Primary tree boosts Primary towers such as the Dart Monkey, Boomerang Monkey, Bomb Shooter, Tack Shooter, Ice Monkey and Glue Gunner, but its bottom row helps every game. Bonus Monkey! starts each game with a free Dart Monkey, Bonus Glue Gunner with a free Glue Gunner (only one free tower per game), and More Cash raises starting cash by $200, from $650 to $850 in most modes. Master Double Cross lets you own two Crossbow Masters, and early picks like Extra Dart Pops make the starting Dart Monkey noticeably stronger.

Military

Military boosts Military towers such as the Sniper Monkey, Monkey Sub, Monkey Buccaneer, Monkey Ace, Heli Pilot, Mortar Monkey and Dartling Gunner. The standouts are Military Conscription (your first Military tower each game costs two thirds of its price), Advanced Logistics (all Military towers 5% cheaper) and Big Bloon Sabotage, which makes every MOAB-class Bloon spawn already damaged. Elite Military Training speeds up XP for Military towers, which matters when you are still unlocking upgrades.

Magic

Magic boosts Magic towers such as the Wizard Monkey, Super Monkey, Ninja Monkey, Alchemist and Druid. The first stop for most players is Mo' Monkey Money: +10% Monkey Money from every game win, reached in three points via Magic Tricks and Speedy Brewing. Deeper down, Mana Shield absorbs up to 25 lives for free and slowly recharges, and Hot Magic lets every Magic tower pop frozen Bloons.

Support

Support boosts Support towers such as the Banana Farm, Spike Factory and Monkey Village, plus several bonuses that affect every tower. Veteran Monkey Training cuts reload time of all towers by 3%, Global Ability Cooldowns cuts all ability cooldowns by 3%, Better Sell Deals makes every tower sell for 5% more and Healthy Bananas gives lives from Marketplaces and Central Markets. At the bottom, Bank Deposits and Paragon of Power are late-game essentials.

Heroes

The Heroes tree is short (13 knowledges) and every hero player should finish it. Empowered Heroes starts heroes at level 3, Hero Favors cuts hero base cost by 10%, Self Taught Heroes adds 10% hero XP, and Big Bloon Blueprints and Weak Point add bonus damage to MOAB-class, Ceramic and Fortified Bloons.

Powers

The Powers tree improves the consumable Powers. It is the least important tree, but a few nodes are worth it: Pre-Game Prep gives a free pile of permanent Road Spikes at the end of the track every game, Powerful Monkey Storm and Supa-Thrive upgrade popular Powers, and Grand Prix Spree cuts the Monkey Money cost of Race entries by 10%.

Best Monkey Knowledge to get first

There is no single correct order, but these routes give the most value for the points.

New players and Monkey Money grinders

  1. Mo' Monkey Money first. It pays for itself across every win and helps fund the Monkey Money fees deeper in the trees.
  2. Start the Primary tree toward Bonus Monkey! and More Cash. Free early towers and $200 extra starting cash make every map easier, especially on Hard.
  3. Grab cheap early nodes for the towers you already use, such as Extra Dart Pops or Naval Upgrades.

Hero players

Finish the Heroes tree early: Hero Favors, Self Taught Heroes and Empowered Heroes make your hero cheaper, start higher and level faster.

Economy and farming players

Take Flat Pack Buildings and Farm Subsidy early, then work down to Better Sell Deals, Healthy Bananas and Bank Deposits.

Boss Events, Paragons and freeplay

Paragon of Power makes Paragons attack about 20% faster when no tier 5 of the same tower is on the map, which is huge in Boss Events. Big Bloon Sabotage is close to mandatory for deep freeplay. Add Veteran Monkey Training and Global Ability Cooldowns for a flat boost to everything. See Paragons for how Paragon degrees work.

Knowledge you may want to switch off

Most MK is pure upside, but a few nodes can hurt in specific situations. Toggle them off for that game:

  • Big Bloon Sabotage: lower blimp health means your towers deal less total damage, which slightly lowers Paragon degree when you plan to build a Paragon.
  • Emergency Unlock: can get in the way of ability hotkeys if your Dartling Gunners are not on normal targeting.
  • Cross the Streams and Acid Stability: the extra pools add lag in long freeplay games for little damage.
  • Targeted Pineapples: on maps with very short tracks it can reduce how often pineapples drop.

Monkey Knowledge in CHIMPS and challenges

Monkey Knowledge is completely disabled in CHIMPS, including Mo' Monkey Money. That changes many strategies: no free Dart Monkey, no extra starting cash, no cheaper Military towers. When you practise a strategy for a CHIMPS medal, turn all knowledge off with the toggle so the run plays like the real thing.

Daily Challenges, custom challenges and some events can also disable MK through their rules. Everywhere else, including Impoppable, your knowledge is active. Every tower and hero page in this wiki lists the knowledge that affects it. For full challenge solutions, check the BTD6 Master YouTube channel.

Frequently asked questions

When do you unlock Monkey Knowledge in BTD6?

You start earning Knowledge Points at player level 30, one per level except levels 33 and 36. Some achievements and Shop purchases also give points.

How many Monkey Knowledge Points are there?

You can earn 138 points for free through levels and achievements, and each knowledge costs one point, so you can unlock every knowledge without paying.

How do you reset Monkey Knowledge?

Use the respec option in the Monkey Knowledge menu. It costs 2,000 Monkey Money and refunds all points, while Monkey Money already paid for deep knowledge stays paid.

Does Monkey Knowledge work in CHIMPS?

No. All Monkey Knowledge, including Mo' Monkey Money, is disabled in CHIMPS.

What Monkey Knowledge should I get first?

Mo' Monkey Money, then the Primary route to Bonus Monkey! and More Cash. Hero players should also finish the Heroes tree early.

Which tree is the least useful?

The Powers tree, since Powers are consumables you may rarely use. Pre-Game Prep and Grand Prix Spree are its most useful nodes.

Can I turn off a single knowledge?

Yes. You can toggle individual knowledge, or all of it, on and off for free in the MK menu.