Free supportUse creator code BTD6MASTERIn BTD6 or on the Ninja Kiwi Web Store. It costs you nothing extra.BTD6MASTERHow it works →
BTD6 Pedia

Monkey Knowledge

More Cash

More Cash in BTD6: +$200 starting cash in every game ($650 to $850). Cost, full unlock path, co-op and Half Cash rules, and why it is a top pick.

Increase starting cash by 200.*

In-game description

Guide

More Cash is the final knowledge in the Primary tree. It increases your starting cash by a flat $200 in every game, which takes most modes from $650 to $850. In Half Cash the bonus is halved ($325 to $425), and in Deflation you start with $20,200 instead of $20,000. You need 10 Knowledge Points in the Primary tree, both Bonus Monkey! and Bonus Glue Gunner, and a one-time 1,000 Monkey Money.

The bonus is the same $200 on every difficulty, so it matters most where towers are most expensive.

How it changes the game

$200 at the start of a game is worth far more than $200 later, because it lets you build sooner:

  • Round 1 options: you can place a hero and a damage tower, or a tower and an early Banana Farm, where before you had to choose.
  • Hard and Impoppable: higher prices make the starting budget tighter, so the extra cash covers a bigger share of your opening.
  • Combined with a free tower: with Bonus Monkey! or Bonus Glue Gunner, you effectively start with an $850 budget plus a free tower.
  • Races: more starting cash means your first key upgrade arrives earlier, which shortens the whole run.

In Co-op, the $200 is split evenly between the players instead of being given to each, so in a four-player game each player receives $50.

Is it worth it?

Priority: must-have. More Cash is one of the most valuable knowledges in the game for general play, alongside Bonus Monkey!. It helps every map, every difficulty and every strategy where knowledge is on.

The path is long. A typical route covers the Dart Monkey column (Extra Dart Pops, Crossbow Reach, 4 And 4, Master Double Cross, Come On Everybody!, Bonus Monkey!) and the Glue column (Fast Tack Attacks, Fast Glue, More Splatty Glue, Aviation Grade Glue, Cheaper Solution, Bonus Glue Gunner), plus the Monkey Money fees for rows four to seven. Plan it early, because Mo' Monkey Money in the Magic tree helps you collect those fees faster.

Where it works

More Cash works in every mode where Monkey Knowledge is on. It is disabled in CHIMPS, which is why CHIMPS always starts at $650, and in challenges that switch knowledge off. When practising CHIMPS openings, toggle More Cash off so your first rounds match the real run.

Frequently asked questions

How much starting cash do you get with More Cash?

$850 in most modes instead of $650. Half Cash gives $425 and Deflation $20,200.

Does More Cash work in co-op?

Yes, but the $200 is split evenly between the players.

How much does More Cash cost?

One Knowledge Point and a one-time 1,000 Monkey Money, after unlocking Bonus Monkey! and Bonus Glue Gunner with 10 Primary points.

Does More Cash work in CHIMPS?

No. Monkey Knowledge is disabled in CHIMPS.

Is More Cash the best Primary knowledge?

For general play it is one of the best, together with Bonus Monkey!.