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BTD6 Pedia

Rounds

Round 26

Round 26 in BTD6: 23 Pink and the first 4 Zebra Bloons, 207 RBE. Bloon list, cash and what pops zebras.

Guide

Round 26 starts with 23 Pink Bloons over nine seconds and ends with the first 4 Zebra Bloons of the game. A zebra combines the immunities of black and white bloons: it ignores both explosions and cold. When popped it releases one black and one white, so a single zebra can still trouble a defence that relies on bombs and ice. The round is worth 207 RBE.

Bloons in round 26

  • 23 × Pink Bloon (0.0s–8.7s)
  • 4 × Zebra Bloon (11.1s–14.5s)

Total: 27 bloons worth 207 RBE. Popping everything pays $207, plus the $126 end-of-round bonus.

How to beat round 26

Sharp and magic damage pop zebras directly, so most mixed defences have no trouble.

Round 27 is a big, long round with no immunities, so this is a good moment to add pierce.

Alternate Bloons Rounds

ABR round 26 replaces the pinks with 15 Black Bloons and adds the first 2 Rainbow Bloons after the zebras. Rainbows split into two zebras each, so the RBE climbs to 328.

  • 15 × Black Bloon (0.0s–8.7s)
  • 3 × Zebra Bloon (11.1s–14.5s)
  • 2 × Rainbow Bloon (15.2s–18.2s)

ABR total: 20 bloons, 328 RBE.

Frequently asked questions

When do zebra bloons first appear in BTD6?

Round 26 has the first Zebra Bloons, 4 of them at the end of the round.

What is a zebra bloon immune to?

Zebra Bloons are immune to explosive and cold damage, like a black and a white bloon combined.

Previous: Round 25 · Next: Round 27