Rounds
Round 95
Round 95 in BTD6: 500 camo regrow Purples, 250 camo Leads, 50 Fortified MOABs and 30 DDTs. How to beat this round.
Guide
Round 95 is one of the hardest rounds before 100 because it attacks every weakness at once. For the first 30 seconds, 500 camo Regrow Purples and 250 Fortified Camo Regrow Leads spawn together. Then, from about 31 to 51 seconds, 50 Fortified MOABs and 30 DDTs come in side by side.
Purples ignore fire, plasma and energy, Leads ignore sharp damage, and everything in the first half is camo. That means Sun Avatars, plasma darts, Inferno Rings and similar towers cannot touch the Purples, and sharp-only towers cannot touch the Leads. The DDTs then need camo detection and damage that is neither sharp nor explosive. RBE is 80,860 and the round pays about $3,523 from pops plus a $195 bonus.
Bloons in round 95
- 500 × Purple Bloon (Camo, Regrow) (0–30 s)
- 250 × Lead Bloon (Fortified, Camo, Regrow) (0–30 s)
- 50 × MOAB (Fortified) (30.8–50.8 s)
- 30 × DDT (30.8–50.8 s)
How to beat round 95
Prepare a specific setup for round 95.
- Village first: a Monkey Intelligence Bureau village with Radar Scanner (0-3-0 or 2-3-0) over your main defence is the single most useful tower here. It gives camo detection and lets every tower in range pop Purples, Leads and DDTs.
- Purples and Leads: use pierce-heavy towers that are not plasma or fire based, or put them under the MIB village. Under an MIB village, Glaive Lord, Grandmaster Ninja and the Bloon Solver are good choices, and a Spike Factory with White Hot Spikes covers the exit.
- Fortified MOABs and DDTs: Elite Snipers, Sun Temple under MIB, MOAB Eliminator under MIB, and Plasma Accelerators handle the second half. Glue Strike and MOAB Glue slow the DDTs.
- Abilities: save them for the 31 to 51 second window when blimps and DDTs arrive together.
In CHIMPS, many runs end on round 95 because one damage type was missing. Check every main tower against purple, lead and camo before you send it.
Alternate Bloons Rounds
In Alternate Bloons Rounds round 95 drops the Leads and sends 500 Camo Regrow Purples, 30 DDTs and 30 Fortified MOABs, for 57,720 RBE.
- 500 × Purple Bloon (Camo, Regrow)
- 30 × DDT
- 30 × MOAB (Fortified)
Frequently asked questions
What is in round 95 BTD6?
500 Camo Regrow Purples, 250 Fortified Camo Regrow Leads, 50 Fortified MOABs and 30 DDTs.
Why is round 95 so hard?
The Purples ignore fire, plasma and energy, the Leads ignore sharp damage, everything is camo, and 30 DDTs arrive with 50 Fortified MOABs.
How do you beat round 95 in CHIMPS?
Place a Monkey Intelligence Bureau village with Radar Scanner over your defence, use non-plasma pierce for the Purples, and save abilities for the DDTs and Fortified MOABs.

