Rounds
Round 61
Round 61 in BTD6: 150 Regrow Zebras and 5 MOABs, 6,530 RBE. Bloons, the new 20% cash rate and how to stop zebras regrowing.
Guide
Round 61 floods the track with 150 Regrow Zebra Bloons over 20 seconds while 5 MOABs spawn among them. The total is 6,530 RBE, a big jump from the 3,164 of round 60. It is also the first round of the 20% cash rate: from round 61 to 85, every pop pays only a fifth of the normal amount, so income from popping slows down sharply.
Bloons in round 61
- 150 × Regrow Zebra Bloon (0.0s–20.0s)
- 5 × MOAB (1.9s–15.9s)
Total: 155 bloons worth 6,530 RBE. Popping everything pays $1,071, plus the $161 end-of-round bonus.
How to beat round 61
The zebras need sharp or magic pierce, and because they regrow, that damage must be concentrated.
- High-pierce sharp towers such as a Tack Shooter, a Boomerang Monkey with glaives or an upgraded Ninja Monkey handle the stream.
- Zebras ignore explosions and cold, so bombs and ice only help with the child layers.
- Place your pierce towers close together so each zebra is finished in one pass instead of regrowing between towers.
- The 5 MOABs arrive spaced out over 14 seconds, so steady MOAB damage is enough.
Alternate Bloons Rounds
ABR round 61 has 50 Regrow Zebras, 15 MOABs and 15 Fortified Leads, for 10,780 RBE. It is much heavier on MOAB damage.
- 50 × Regrow Zebra Bloon (0.0s–10.0s)
- 15 × MOAB (1.9s–15.9s)
- 15 × Fortified Lead Bloon (10.3s–24.4s)
ABR total: 80 bloons, 10,780 RBE.
Frequently asked questions
What is in round 61 BTD6?
150 Regrow Zebra Bloons and 5 MOABs, 6,530 RBE.
Why does round 61 give less money?
From round 61 to round 85, bloons give only 20% of their normal cash per pop.
