Rounds
Round 67
Round 67 in BTD6: 8 MOABs and 13 Fortified Camo Regrow Ceramics, 6,410 RBE. Bloons, cash and how to beat FCR ceramics.
Guide
Round 67 sends 4 MOABs, then 13 Fortified Camo Regrow Ceramics over eight seconds, then 4 more MOABs. The ceramics are the first in normal play to stack all three modifiers: 20 health on the shell, invisible to towers without camo detection, and able to regrow. Every layer they release keeps the camo and regrow properties. The total is 6,410 RBE.
Bloons in round 67
- 4 × MOAB (0.0s–2.3s)
- 13 × Fortified Camo Regrow Ceramic Bloon (9.1s–17.1s)
- 4 × MOAB (24.1s–26.4s)
Total: 21 bloons worth 6,410 RBE. Popping everything pays $856.6, plus the $167 end-of-round bonus.
How to beat round 67
The 13 special ceramics are the real test.
- camo detection must cover your ceramic damage. A 0-2-0 Radar Scanner village next to your splash towers is the standard answer.
- Focused damage stops regrowing. If a ceramic is cracked but escapes, it can rebuild, so keep your damage concentrated.
- Fortified shells need twice the damage of normal ones. Alchemist buffs and explosive splash help.
- The MOABs at the start and end need your usual MOAB damage, and their ceramics are normal.
A Mortar Monkey with Signal Flare (0-0-3) can remove camo from the ceramics so the rest of your defence can target them.
Alternate Bloons Rounds
ABR round 67 has 4 Fortified MOABs, 20 Fortified Camo Regrow Ceramics and 6 MOABs, for 9,400 RBE.
- 4 × Fortified MOAB (0.0s–2.3s)
- 20 × Fortified Camo Regrow Ceramic Bloon (9.1s–17.1s)
- 6 × MOAB (24.1s–26.4s)
ABR total: 30 bloons, 9,400 RBE.
Frequently asked questions
What is in round 67 BTD6?
8 MOABs and 13 Fortified Camo Regrow Ceramic Bloons, 6,410 RBE.
When do camo regrow fortified ceramics first appear?
Round 67 has the first Fortified Camo Regrow Ceramics in normal rounds.
