Rounds
Round 112
Round 112 in BTD6: 27 Fortified BFBs and 21 Fortified DDTs in 20 seconds. RBE, cash and how to beat it.
Guide
Round 112 pairs 27 Fortified BFBs with 21 Fortified DDTs. The BFBs run for the whole 20 seconds and the Fortified DDTs join from about 7 seconds in.
Health ramping reaches ×2.00 on this round, so Fortified BFBs have about 2,800 health and Fortified DDTs about 1,600. RBE is 261,648 and the round pays about $2,459 from pops plus a $212 bonus.
Bloons in round 112
- 27 × BFB (Fortified) (0–20 s)
- 21 × DDT (Fortified) (7–20 s)
How to beat round 112
It is a DDT check with heavy blimp support.
- camo detection and a Monkey Intelligence Bureau village over your defence are required for the Fortified DDTs.
- Elite Snipers and Plasma Accelerators handle DDTs alone; put bombs and sharp towers under MIB.
- Area blimp damage takes care of the Fortified BFBs and their Fortified MOAB children.
- Glue Strike and MOAB Glue slow the fast DDTs.
Alternate Bloons Rounds
In Alternate Bloons Rounds round 112 sends 12 Fortified BFBs, 21 Fortified DDTs and a BAD, for 232,848 RBE.
- 12 × BFB (Fortified)
- 21 × DDT (Fortified)
- 1 × BAD
Frequently asked questions
What is in round 112 BTD6?
27 Fortified BFBs and 21 Fortified DDTs over about 20 seconds.

