BTD6 Pedia

Rounds

Round 19

Round 19 in BTD6: greens, regrow yellows, 15 Pinks and yellows, 141 RBE. Bloon list, cash and how to handle the fast pink group.

Guide

Round 19 combines several earlier threats into one 16-second round. It opens with 10 greens, then 5 Regrow Yellows, then the biggest pink group so far with 15 Pink Bloons, and ends with 4 yellows. The total is 141 RBE.

Bloons in round 19

  • 10 × Green Bloon (0.0s–2.9s)
  • 5 × Regrow Yellow Bloon (2.9s–5.2s)
  • 15 × Pink Bloon (6.0s–13.6s)
  • 4 × Yellow Bloon (13.5s–15.8s)

Total: 34 bloons worth 141 RBE. Popping everything pays $141, plus the $119 end-of-round bonus.

How to beat round 19

The 15 pinks are the real threat. They are the fastest basic bloons and they arrive over about eight seconds in the middle of the round.

  • Make sure your towers use First targeting so they prioritise the bloons closest to the exit.
  • A tower near the exit is good insurance against pinks that slip through.
  • The regrow yellows need focused damage, as on round 17.

Before starting round 20, add some non-explosive damage if your defence relies on Bomb Shooters or Mortars.

Alternate Bloons Rounds

In ABR the round becomes 10 blues, 5 Regrow Greens, the same 15 pinks and 2 Black Bloons at the end. The blacks are immune to explosions, so bomb-only defences will leak them.

  • 10 × Blue Bloon (0.0s–2.9s)
  • 5 × Regrow Green Bloon (2.9s–5.2s)
  • 15 × Pink Bloon (6.0s–13.6s)
  • 2 × Black Bloon (13.5s–15.8s)

ABR total: 32 bloons, 132 RBE.

Frequently asked questions

What is in round 19 BTD6?

10 Green, 5 Regrow Yellow, 15 Pink and 4 Yellow Bloons, 141 RBE.

What comes after round 19?

Round 20 sends the first Black Bloons, which are immune to explosive damage.

Previous: Round 18 · Next: Round 20