Rounds
Round 114
Round 114 in BTD6: every blimp type with Fortified versions, building up to ZOMGs at the end. RBE, cash and how to beat it.
Guide
Round 114 sends every blimp type up to ZOMG, in normal and Fortified versions, and builds them up in size over 30 seconds. DDTs and Fortified MOABs open the round, then MOABs, BFBs and Fortified BFBs follow, and the round finishes with five ZOMGs and three Fortified ZOMGs between 20 and 30 seconds.
At ×2.10 ramping, ZOMGs have about 8,400 health and Fortified ZOMGs about 16,800. RBE is 483,416 and the round pays about $5,394 from pops plus a $214 bonus.
Bloons in round 114
- 9 × DDT (0–30 s)
- 36 × MOAB (Fortified) (0–10 s)
- 6 × DDT (Fortified) (2.5–30 s)
- 24 × MOAB (5–15 s)
- 12 × BFB (10–20 s)
- 8 × BFB (Fortified) (15–25 s)
- 5 × ZOMG (20–25 s)
- 3 × ZOMG (Fortified) (25–30 s)
How to beat round 114
Because the biggest blimps come last, your defence has time to clear the smaller ones first.
- Use area blimp damage early for the MOABs and BFBs, and keep single-target abilities for the ZOMGs after 20 seconds.
- camo detection and an MIB village are needed for the 15 DDTs at the start.
- Round 115 sends the same blimps in reverse order, so whatever beats 114 needs to be ready for ZOMGs at the start of the next round.
Alternate Bloons Rounds
In Alternate Bloons Rounds every blimp in round 114 is Fortified, for 682,496 RBE.
- 15 × DDT (Fortified)
- 60 × MOAB (Fortified)
- 20 × BFB (Fortified)
- 8 × ZOMG (Fortified)
Frequently asked questions
What is in round 114 BTD6?
24 MOABs, 36 Fortified MOABs, 12 BFBs, 8 Fortified BFBs, 5 ZOMGs, 3 Fortified ZOMGs, 9 DDTs and 6 Fortified DDTs.
What is the difference between round 114 and 115?
They contain the same blimps. Round 114 ends with the ZOMGs, while round 115 starts with them.
