Rounds
Round 92
Round 92 in BTD6: 50 Fortified MOABs and 4 ZOMGs. RBE, cash, ramped health and how to beat it in CHIMPS.
Guide
Round 92 sends 50 Fortified MOABs over 35 seconds with four ZOMGs in the middle, between about 13 and 19 seconds in. With 24% ramping, each Fortified MOAB has about 496 health and each ZOMG about 4,960.
The ZOMGs arrive while the Fortified MOAB stream is still going, so your single-target towers have to deal with both at once. The round is worth 117,408 RBE, the highest so far in standard play, and pays about $4,345 from pops plus a $192 bonus.
Bloons in round 92
- 50 × MOAB (Fortified) (0–35 s)
- 4 × ZOMG (13–19 s)
How to beat round 92
This is a target priority round.
- ZOMG damage: set Elite Snipers, Sun Temple, MOAB Eliminator and Plasma Accelerators to Strong so they focus the ZOMGs.
- Fortified MOAB stream: let area damage handle these. MOAB SHREDR spikes, Rocket Storm or M.A.D Dartlings, Inferno Ring tacks, Glaive Lord and Sun Avatars all deal with a steady line of Fortified MOABs.
- Super Ceramics: 50 Fortified MOABs release 200 Fortified Super Ceramics, and the ZOMGs add many more. Keep your ceramic killers near the middle of your defence.
- Stall: Glue Strike, MOAB Glue and Maim MOAB help greatly with a long stream of blimps.
In CHIMPS, use your strongest single-target abilities on the ZOMGs around the 13 to 20 second mark.
Alternate Bloons Rounds
In Alternate Bloons Rounds round 92 adds four DDTs to the same 50 Fortified MOABs and 4 ZOMGs, so camo detection is required. RBE is 120,480.
- 50 × MOAB (Fortified)
- 4 × ZOMG
- 4 × DDT
Frequently asked questions
What is in round 92 BTD6?
50 Fortified MOABs spread over 35 seconds and 4 ZOMGs that spawn between about 13 and 19 seconds.
How do you beat round 92 in CHIMPS?
Let area MOAB damage handle the Fortified MOAB stream while single-target towers on Strong targeting focus the ZOMGs.
