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High Finance

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How to beat High Finance

Map overview for strategy

High Finance tempts you to spend money on buildings instead of upgrades. Resist it early. The park in the middle reaches both lanes well and can support an entire strategy on its own. Buy buildings only when they enable something specific, like a Heli Pilot on a $1,500 rooftop or a Bloon Solver on the lower-middle $750 building.

Key points:

  • Odd rounds are long, even rounds are short. Even rounds, including 40, 60 and 100, leak more easily. Build blimp damage that covers the U path.
  • Military towers shine. Heli Pilots, Snipers, Mortars and Monkey Aces ignore the buildings and work on either lane.
  • Small spots matter. The alley between the two rightmost buildings fits a small tower; a 3-x-x Dart Monkey there fires Spike-o-pult balls down the longest straight piece of the S path. A Spike Factory fits on the bottom-right part of the green footpath between the bottom building and the road.
  • When placing big towers on rooftops, push them towards the road side to leave room for a second smaller tower behind them.

Best towers

Best heroes

  • Admiral Brickell: in the pond. Naval Tactics turns Flagship into a DDT answer and Mega Mines handle big blimps.
  • Geraldo: his Sharpening Stone and other shop items support a Comanche or Solver build well.
  • Obyn Greenfoot: placed on the upper-left patch of grass by the bridge, he can solo the earliest rounds (note that in CHIMPS you cannot afford him on round 1).
  • Benjamin: released alongside this map; Bloon Trojan helps against MOABs, and his income is handy in modes that allow it.

Easy and Medium

Place a hero and a Dart Monkey in the park, add a Buccaneer in the pond and a Boomerang Monkey. Get a Village 0-2-0 by round 24. Before round 40, make sure your MOAB damage reaches the short U path: a 3-2-0 Destroyer or a 0-3-2 MOAB Mauler both work. Buy a rooftop for a Heli Pilot when you have spare cash.

Hard

Go Brickell and Buccaneer: Destroyer by the 30s, Aircraft Carrier around 40 to 50, Village 2-2-0 in the park, and a Perma-Spike near the bottom right. Upgrade to Flagship in the 70s or 80s and save Mega Mines for the hardest even rounds.

CHIMPS

A realistic CHIMPS plan using Brickell and Flagship with Solver support:

  1. Round 1: Dart Monkey in the park near the bridge, and Brickell in the pond.
  2. Rounds 2 to 15: a Buccaneer in the pond going 2-0-0, then a Sub or second cheap tower for the U path. Avoid buying buildings.
  3. Rounds 16 to 30: Buccaneer to 3-2-0 Destroyer. Village 0-2-0 in the park for camo by round 24.
  4. Rounds 31 to 50: Village to 2-2-0. Buccaneer to 4-2-0 Aircraft Carrier before round 40 so the short U path's MOAB is handled.
  5. Rounds 51 to 70: buy the lower-middle $750 building and start a Glue Gunner towards 5-0-2 The Bloon Solver. Add an Alchemist 3-0-1 on the Destroyers.
  6. Rounds 71 to 90: upgrade to 5-2-0 Carrier Flagship and finish The Bloon Solver. Add a Perma-Spike in the bottom-right footpath spot.
  7. Rounds 90 to 100: use Naval Tactics on DDT rounds and Mega Mines on ZOMGs and round 100's BAD. Solver cleans up after higher-tier blimps break.

Impoppable

Same plan, but you have more room for mistakes because the S path is so long. Prioritise MOAB damage on the U path before round 40.

Dangerous rounds on this map

  • Round 24: first camo; park-based towers need a Village or detection.
  • Round 40: the first MOAB on the short U path.
  • Round 63: odd round, so it uses the long S path; dense but manageable.
  • Round 98: a hyper-dense round on the short U path.
  • Round 100: the BAD on the short path. Save every ability.

For full walkthroughs, the BTD6 Master YouTube channel has video guides for High Finance.

Frequently asked questions

How much do the buildings cost on High Finance?

Between $350 and $1,500 each, around $12,550 for all fifteen. Only the $1,500 buildings can hold a Heli Pilot or Banana Farm.

Which path do bloons take on High Finance?

Odd rounds use the long S path and even rounds use the short U path, so blimp rounds like 40 and 100 come down the shorter lane.

What is the best hero for High Finance?

Admiral Brickell is the strongest choice for a Flagship build. Geraldo and Obyn are good alternatives.

Should I buy buildings on High Finance?

Only when you need a specific spot. The central park reaches both lanes and can carry a whole strategy.

How do you beat High Finance CHIMPS?

Brickell in the pond, a Buccaneer path to Carrier Flagship, a Village in the park, The Bloon Solver on the lower-middle $750 building, and Perma-Spike for safety.

Where should I put Perma-Spike on High Finance?

On the bottom-right part of the green footpath, between the bottom building and the road, set to Close targeting.

Guides for every mode

More guides on this map

Video guides