Tier 5 upgrade
The Bloon Solver
The Bloon Solver guide: 2 glue globs, 15-damage acid puddles, best crosspath 5-2-0, Harmonic synergy and how it does in CHIMPS and Races.
Bloons a problem? Here's the solution.
Glue Soak
Corrosive Glue
Bloon Dissolver
Bloon Liquefier
The Bloon Solver
Stats
Main attack
- Damage
- 15
- Pierce
- 3
- Attack speed
- 0.25s
- Range
- 46
How to use The Bloon Solver
The Bloon Solver is the top path tier 5 Glue Gunner and one of the strongest towers at its price. Compared with Bloon Liquefier it fires two globs per shot, each one splattering on impact like Glue Splatter, attacks twice as fast (every 0.25 seconds) and doubles base pierce from 2 to 4. The acid tick gains bigger bonus damage to Ceramics and new bonus damage to MOAB-class Bloons, and the puddles left behind by popped Bloons now deal 15 damage instead of 4.
The result is a tower that wipes Super Ceramics and turns every pop into more puddles, which pop more Bloons, which drop more puddles. That chain reaction is what makes it so good against dense rounds.
When to buy it
Solver is a late mid-game to late-game purchase. In CHIMPS it is usually bought somewhere in the 70s or 80s so it is ready for the Super Ceramics after round 80.
Placement matters a lot:
- On maps where the track loops past the same spot, put it where Bloons pass several times. It can glue blimps at the front of the wave and clean up behind them.
- On maps without that kind of spot, place it closer to the exit, where puddles trigger most often.
5-2-0 is the default crosspath. It glues Bloons more reliably, adds pierce to puddles and splatters, and handles very dense rushes, such as Unstable Concoction or Admiral Brickell's Mega Mine in Races. 5-0-1 is a niche pick for Boss Events, where Stickier Glue keeps the damage over time on the boss longer.
Strengths and weaknesses
- Excellent against Super Ceramics, Ceramic rushes and Race scenarios.
- Weak against BADs and ZOMGs, especially before any puddles have been triggered.
- Pairs very well with The Final Harmonic, which detonates the acid and breaks BADs open fast while its trance helps with ZOMGs.
- Carpet of Spikes is another strong partner: it cracks open high-tier blimps so Solver can start triggering puddles, and it helps with DDTs.
Is it worth it?
Yes. For the price, few tier 5s give this much cleanup. Compared with Glue Storm and Super Glue it is a damage tower rather than a support, so it fills a different slot: take Solver when you need something to delete Ceramics and dense waves. In the late game it needs a blimp killer next to it, and in boss events it works best as part of a Harmonic setup rather than alone.
Frequently asked questions
What is the best crosspath for The Bloon Solver?
5-2-0 in almost every case. Use 5-0-1 only in boss events where longer glue duration matters more than pierce.
Is The Bloon Solver good in CHIMPS?
Yes. It handles Super Ceramic rounds after 80 very well, but it needs another tower to deal with BADs and ZOMGs.
Does The Bloon Solver need camo detection?
The gunner can only glue what it can see, and puddles cannot hit Camo Bloons on their own. Give it camo support if Camo Bloons reach it.
How much does The Bloon Solver cost?
$22,500 on Medium. Costs for all difficulties are shown at the top of the page.
Guides that use The Bloon Solver
All Glue Gunner upgrades
Top path
Middle path


















