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BTD6 Pedia

Rounds

Round 88

Round 88 in BTD6: 8 BFBs, 18 MOABs and 2 ZOMGs in under 15 seconds. RBE, cash and how to beat this mixed blimp rush.

Guide

Round 88 packs three blimp waves into less than 15 seconds: eight BFBs, then 18 MOABs, then two ZOMGs. The waves overlap on the track, so your defence faces the ZOMGs while it is still busy with BFB children.

With 16% ramping, MOABs have about 232 health, BFBs about 812 and ZOMGs about 4,640. The round is worth 63,600 RBE and pays about $3,126 from pops plus a $188 bonus.

Bloons in round 88

  • 8 × BFB (0–5 s)
  • 18 × MOAB (5.8–10.8 s)
  • 2 × ZOMG (11.6–14.6 s)

How to beat round 88

Balance area damage for the early waves with single-target power for the ZOMGs.

In CHIMPS, this round is mainly about target priority. Towers wasting shots on MOABs while the ZOMGs walk past is the usual reason for a leak.

Alternate Bloons Rounds

In Alternate Bloons Rounds round 88 sends 12 BFBs, 15 Fortified MOABs and 3 DDTs, the first DDTs of that mode. You need camo detection and damage that can pop lead and black properties. RBE is 50,784.

  • 12 × BFB
  • 15 × MOAB (Fortified)
  • 3 × DDT

Frequently asked questions

What is in round 88 BTD6?

8 BFBs, 18 MOABs and 2 ZOMGs, all within about 15 seconds.

What target priority should I use on round 88?

Set your strongest single-target towers, such as Elite Snipers, to Strong so they focus the ZOMGs instead of the MOABs.

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