Rounds
Round 126
Round 126 in BTD6: 99 DDTs after a single camo regrow fortified Lead. RBE, cash and how to beat this DDT rush.
Guide
Round 126 opens with a lone Fortified Camo Regrow Lead, then sends 99 DDTs between about 6 and 27 seconds. It is the third big DDT rush of freeplay.
At ×2.90 ramping, each DDT has about 1,160 health, and all of them are camo, immune to sharp and explosive damage and faster than other blimps. RBE is 141,778 and the round pays about $1,509 from pops plus a $226 bonus.
Bloons in round 126
- 1 × Lead Bloon (Fortified, Camo, Regrow) (at 0 s)
- 99 × DDT (6–27 s)
How to beat round 126
Your whole DDT setup is tested at once.
- A Monkey Intelligence Bureau village with Radar Scanner over your main defence is mandatory.
- Elite Snipers, Plasma Accelerators and Ray of Doom handle DDTs on their own; most Paragons can hit them too.
- Glue Strike, MOAB Glue and Super Glue slow the stream.
- The 396 Camo Regrow Super Ceramics released also need camo-capable area damage.
Alternate Bloons Rounds
The Alternate Bloons Rounds version sends 198 DDTs in three waves, each led by a Fortified Camo Regrow Ceramic, for 283,920 RBE.
- 3 × Ceramic Bloon (Super, Fortified, Camo, Regrow)
- 198 × DDT
Frequently asked questions
What is in round 126 BTD6?
One Fortified Camo Regrow Lead and 99 DDTs.

