Rounds
Round 102
Round 102 in BTD6: ZOMGs, Fortified ZOMGs, 30 DDTs and 6 BFBs over 46 seconds. RBE, cash and how to beat it.
Guide
Round 102 is a long mixed blimp round. It opens with a ZOMG, adds three Fortified ZOMGs over the next 20 seconds, and sends 18 DDTs and 12 Fortified DDTs in a steady line until about 46 seconds. Six BFBs, half of them Fortified, appear around the 12 and 22 second marks.
It is the first round with Fortified ZOMGs and Fortified DDTs at the same time. With blimp health at ×1.5, ZOMGs have about 6,000 health, Fortified ZOMGs about 12,000 and DDTs about 600. RBE is 199,826 and the round pays about $2,249 from pops plus a $202 bonus.
Bloons in round 102
- 1 × ZOMG (at 0 s)
- 3 × ZOMG (Fortified) (9.5–19.1 s)
- 18 × DDT (10–41 s)
- 3 × BFB (12–12.5 s)
- 12 × DDT (Fortified) (19.5–46.5 s)
- 3 × BFB (Fortified) (21.5–22.5 s)
How to beat round 102
You need your round 100 single-target damage plus a full DDT setup.
- Keep a Monkey Intelligence Bureau village with Radar Scanner over your main defence so every tower can hit the camo DDTs.
- Elite Snipers on Strong targeting, Sun Temple, MOAB Eliminator under MIB and Ray of Doom handle the ZOMGs.
- Glue Strike and MOAB Glue keep the long DDT line slow enough for your towers to finish them.
Alternate Bloons Rounds
In Alternate Bloons Rounds round 102 becomes 10 ZOMGs and 30 DDTs, for 219,680 RBE.
- 10 × ZOMG
- 30 × DDT
Frequently asked questions
What is in round 102 BTD6?
1 ZOMG, 3 Fortified ZOMGs, 3 BFBs, 3 Fortified BFBs, 18 DDTs and 12 Fortified DDTs.

