Rounds
Round 87
Round 87 in BTD6: four ZOMGs in 10 seconds, about 4,560 health each. RBE, cash and how to beat this ZOMG wave.
Guide
Round 87 doubles round 85: four ZOMGs within 10 seconds. Each has about 4,560 health after 14% ramping, so the outer layers alone add up to more than 18,000 health arriving in quick succession.
Every ZOMG releases four BFBs, so the round becomes 16 BFBs, 64 MOABs and 256 Super Ceramics if nothing is cleaned up in between. RBE is 63,008, and with the lower cash rate the round pays about $2,440 from pops plus a $187 bonus.
Bloons in round 87
- 4 × ZOMG (0–10 s)
How to beat round 87
If round 85 was close, round 87 will not be.
- More single-target damage: add another Elite Sniper, upgrade to Sun Temple, or bring a Cripple MOAB sniper, MOAB Eliminator, Master Bomber or Ray of Doom.
- Stall: Maim MOAB and Cripple MOAB snipers and MOAB Glue gunners keep the four ZOMGs inside your killing zone longer.
- Spread your abilities: fire one strong ability per ZOMG rather than all of them on the first.
- BFB clean-up: 16 BFBs will appear over a short time. Area MOAB damage such as MOAB SHREDR, Rocket Storm and Inferno Ring stops the BFB and MOAB children from piling up.
In CHIMPS, round 87 is a good benchmark. If it is comfortable, your MOAB damage is on track for round 92 and 94.
Alternate Bloons Rounds
The Alternate Bloons Rounds version sends five ZOMGs in 10 seconds, for 78,760 RBE.
- 5 × ZOMG
Frequently asked questions
What is in round 87 BTD6?
Four ZOMGs that all spawn within about 10 seconds.
How do you beat round 87 in CHIMPS?
Add more single-target damage than you used for round 85, stall with Maim MOAB or MOAB Glue, and use one ability per ZOMG.
