Modes and difficulties
Rounds
Every round in BTD6 from 1 to 140: bloons, RBE, cash, ABR versions and how to beat the hardest rounds in CHIMPS and Impoppable.
All Rounds
Rounds 1–20 20
- Round 1Round 1 in BTD6: 20 Red Bloons, 20 RBE. What spawns, how much cash it pays and the…
- Round 2Round 2 in BTD6: 35 Red Bloons and 35 RBE. Bloon list, cash and how to use this…
- Round 3Round 3 in BTD6: 25 Red and 5 Blue Bloons, 35 RBE. The first round of Hard mode…
- Round 4Round 4 in BTD6: 35 Red and 18 Blue Bloons, 71 RBE. Bloon order, cash earned and simple…
- Round 5Round 5 in BTD6: 12 Blue, 5 Red and 15 Blue Bloons, 59 RBE. Bloon list and cash,…
- Round 6Round 6 in BTD6: 4 Green, 15 Red and 15 Blue Bloons, 57 RBE. The first round of…
- Round 7Round 7 in BTD6: 20 Blue, 5 Green and 20 Red Bloons, 75 RBE. Bloon order, cash and…
- Round 8Round 8 in BTD6: 20 Blue, 14 Green and 10 Red Bloons, 92 RBE. Bloon list, cash and…
- Round 9Round 9 in BTD6: 30 Green Bloons, 90 RBE. What spawns, the cash it pays and how to…
- Round 10Round 10 in BTD6: 102 Blue Bloons, 204 RBE. The first big round, with cash earned and the…
- Round 11Round 11 in BTD6: the first Yellow Bloons, plus greens, blues and reds for 78 RBE. Bloon list,…
- Round 12Round 12 in BTD6: 10 Green, 15 Blue and 5 Yellow Bloons, 80 RBE. Bloons, cash and a…
- Round 13Round 13 in BTD6: 50 Blue and 23 Green Bloons, 169 RBE. The second long round of the…
- Round 14Round 14 in BTD6: a mixed round of reds, blues, greens and yellows, 145 RBE. Full bloon list,…
- Round 15Round 15 in BTD6: the first Pink Bloons plus reds, blues, greens and yellows, 151 RBE. Bloon list,…
- Round 16Round 16 in BTD6: 40 Green Bloons in a double stream plus 8 Yellows, 152 RBE. Bloon list,…
- Round 17Round 17 in BTD6: 12 Regrow Yellow Bloons, 48 RBE. The first regrow round, with cash and how…
- Round 18Round 18 in BTD6: 80 Green Bloons, 240 RBE. Bloons, cash and how to beat the dense green…
- Round 19Round 19 in BTD6: greens, regrow yellows, 15 Pinks and yellows, 141 RBE. Bloon list, cash and how…
- Round 20Round 20 in BTD6: 6 Black Bloons, 66 RBE. The first explosion-immune bloons, with cash and how to…
Rounds 21–40 20
- Round 21Round 21 in BTD6: 40 Yellow and 14 Pink Bloons, 230 RBE. Bloons, cash and the fast round…
- Round 22Round 22 in BTD6: 16 White Bloons, 176 RBE. The first freeze-immune bloons, with cash and how to…
- Round 23Round 23 in BTD6: 7 Black and 7 White Bloons, 154 RBE. Bloon list, cash and how to…
- Round 24Round 24 in BTD6: the first Camo Bloon plus 20 Blues, 43 RBE. Why it ends so many…
- Round 25Round 25 in BTD6: 25 Regrow Yellows and the first 10 Purple Bloons, 210 RBE. Cash, bloons and…
- Round 26Round 26 in BTD6: 23 Pink and the first 4 Zebra Bloons, 207 RBE. Bloon list, cash and…
- Round 27Round 27 in BTD6: 250 basic bloons from Red to Yellow, 535 RBE. The biggest early round, with…
- Round 28Round 28 in BTD6: 6 Lead Bloons, 138 RBE. The first lead round, why sharp towers fail and…
- Round 29Round 29 in BTD6: 50 Yellow and 15 Regrow Yellow Bloons, 260 RBE. Bloon list, cash and how…
- Round 30Round 30 in BTD6: 9 Lead Bloons, 207 RBE. Bloons, cash and how to stop the second lead…
- Round 31Round 31 in BTD6: 8 Black, 8 White and 10 Zebra Bloons, 406 RBE. The first round of…
- Round 32Round 32 in BTD6: 15 Black, 20 White and 10 Purple Bloons, 495 RBE. Bloons, cash and the…
- Round 33Round 33 in BTD6: 20 Camo Red and 13 Camo Yellow Bloons, 72 RBE. Why players leak it…
- Round 34Round 34 in BTD6: 160 Yellow and 6 Zebra Bloons, 778 RBE. A long yellow stream with zebras…
- Round 35Round 35 in BTD6: whites, the first Rainbow Bloons, pinks and blacks for 1,015 RBE. Bloon list, cash…
- Round 36Round 36 in BTD6: 140 Pink Bloons in dense packs plus 20 Camo Regrow Greens, 760 RBE. Why…
- Round 37Round 37 in BTD6: blacks, whites, 15 Leads, zebras and 7 Camo Whites, 1,202 RBE. Bloon list, cash…
- Round 38Round 38 in BTD6: whites, pinks, leads, zebras and the first 2 Ceramic Bloons, 1,157 RBE. Bloons, cash…
- Round 39Round 39 in BTD6: blacks, whites, 20 Zebras, 18 Rainbows and 2 Regrow Rainbows, 1,620 RBE. Bloons, cash…
- Round 40Round 40 in BTD6: the first MOAB, 616 RBE. The last round of Easy, with the best MOAB…
Rounds 41–60 20
- Round 41Round 41 in BTD6: 60 Black and 60 Zebra Bloons, 2,040 RBE. The first round of the 40s,…
- Round 42Round 42 in BTD6: 6 Regrow Rainbows and 5 Camo Rainbows, 517 RBE. Bloons, cash and how to…
- Round 43Round 43 in BTD6: 10 Rainbow and 7 Ceramic Bloons, 1,198 RBE. Bloons, cash and the damage you…
- Round 44Round 44 in BTD6: 50 Zebra Bloons in accelerating groups, 1,150 RBE. Bloon list, cash and how to…
- Round 45Round 45 in BTD6: 25 Rainbows, 10 Camo Purples, 180 Pinks and 4 Fortified Leads, 2,289 RBE. Why…
- Round 46Round 46 in BTD6: 6 Fortified Ceramic Bloons, 684 RBE. The first fortified ceramics, with cash and the…
- Round 47Round 47 in BTD6: 12 Ceramic and 70 Camo Pink Bloons, 1,598 RBE. Bloons, cash and how to…
- Round 48Round 48 in BTD6: regrow pinks, camo regrow purples, 40 Rainbows and 3 Fortified Ceramics, 2,752 RBE. Bloons,…
- Round 49Round 49 in BTD6: 343 Greens, 18 Ceramics, rainbows and zebras, 4,771 RBE. One of the hardest early…
- Round 50Round 50 in BTD6: 2 MOABs, 8 Fortified Leads, 20 Ceramics and 20 Reds, 3,540 RBE. Bloons, cash…
- Round 51Round 51 in BTD6: 15 Camo Ceramics and 10 Regrow Rainbows, 2,030 RBE. Bloons, the cash drop after…
- Round 52Round 52 in BTD6: 25 Rainbows, 2 MOABs and 10 Ceramics, 3,447 RBE. Bloon list, cash and how…
- Round 53Round 53 in BTD6: 80 Camo Pink Bloons and 3 MOABs, 2,248 RBE. Bloons, cash and how to…
- Round 54Round 54 in BTD6: 35 Ceramics and 2 MOABs, 4,872 RBE. Bloon list, cash and how to break…
- Round 55Round 55 in BTD6: 45 Ceramics in four dense packs plus a MOAB, 5,296 RBE. Why it is…
- Round 56Round 56 in BTD6: 40 Camo Rainbow Bloons and a MOAB, 2,496 RBE. Bloons, cash and how to…
- Round 57Round 57 in BTD6: 4 MOABs and 40 Rainbow Bloons, 4,344 RBE. Bloon list, cash and how to…
- Round 58Round 58 in BTD6: 5 MOABs, 15 Ceramics and 10 Fortified Ceramics, 5,780 RBE. Bloons, cash and how…
- Round 59Round 59 in BTD6: 20 Ceramics, 50 Camo Leads and 10 Regrow Ceramics, 4,270 RBE. Why it ends…
- Round 60Round 60 in BTD6: the first BFB, 3,164 RBE. The last round of Medium, with how much damage…
Rounds 61–80 20
- Round 61Round 61 in BTD6: 150 Regrow Zebras and 5 MOABs, 6,530 RBE. Bloons, the new 20% cash rate…
- Round 62Round 62 in BTD6: 250 Purples, 7 MOABs and 15 Camo Regrow Rainbows, 8,247 RBE. Bloons, cash and…
- Round 63Round 63 in BTD6: 75 Leads and 122 Ceramics in three dense waves, 14,413 RBE. How to beat…
- Round 64Round 64 in BTD6: 6 MOABs and 3 Fortified MOABs, 6,264 RBE. Bloons, cash and how much MOAB…
- Round 65Round 65 in BTD6: 100 Zebras, 70 Rainbows, 50 Ceramics, 3 MOABs and 2 BFBs, 18,966 RBE. Bloons,…
- Round 66Round 66 in BTD6: 8 MOABs and 3 Fortified MOABs, 7,496 RBE. Bloon list, cash and how to…
- Round 67Round 67 in BTD6: 8 MOABs and 13 Fortified Camo Regrow Ceramics, 6,410 RBE. Bloons, cash and how…
- Round 68Round 68 in BTD6: 4 MOABs and a BFB, 5,628 RBE. A short MOAB round, with cash and…
- Round 69Round 69 in BTD6: 40 Fortified Leads, 40 Regrow Blacks and 50 Ceramics, 6,680 RBE. Bloons, cash and…
- Round 70Round 70 in BTD6: 200 Rainbows, 120 Camo Regrow Whites and 4 MOABs, 13,184 RBE. Bloons, cash and…
- Round 71Round 71 in BTD6: 30 Ceramics and 10 tightly packed MOABs. RBE, cash, spawn timings and how to…
- Round 72Round 72 in BTD6: 38 Regrow Ceramics and 2 BFBs. RBE, cash, timings and the defence you need,…
- Round 73Round 73 in BTD6: 8 MOABs and 2 BFBs, starting with a tight 7-MOAB clump. RBE, cash and…
- Round 74Round 74 in BTD6: 135 Ceramics including 25 camo regrow fortified ones, plus a BFB. RBE, cash and…
- Round 75Round 75 in BTD6: 7 BFBs (two stacked triplets), 3 Fortified MOABs and 28 Leads. RBE, cash and…
- Round 76Round 76 in BTD6: 60 Regrow Ceramics packed into under 2 seconds. RBE, cash and a plan to…
- Round 77Round 77 in BTD6: 11 MOABs spread over a minute and 5 BFBs in the middle. RBE, cash…
- Round 78Round 78 in BTD6: 75 Ceramics in a 1-second rush, 72 camo Ceramics, 150 Rainbows, 80 Purples and…
- Round 79Round 79 in BTD6: 500 Regrow Rainbows, 4 BFBs and 2 Fortified BFBs. The biggest payout before round…
- Round 80Round 80 in BTD6: a single ZOMG, the final round on Hard. ZOMG health, cash and how to…
Rounds 81–100 20
- Round 81Round 81 in BTD6: 17 BFBs, with 8 packed into the last 5 seconds. Freeplay ramping starts here.…
- Round 82Round 82 in BTD6: 10 BFBs followed by 5 Fortified BFBs. RBE, cash, ramped health and how to…
- Round 83Round 83 in BTD6: 120 Super Ceramics (regrow and fortified mixed in) and 30 MOABs. RBE, cash and…
- Round 84Round 84 in BTD6: 50 MOABs and 10 BFBs in 25 seconds. A strong cash round. RBE, cash…
- Round 85Round 85 in BTD6: two ZOMGs within 10 seconds, each with about 4,400 health. RBE, cash and how…
- Round 86Round 86 in BTD6: 5 Fortified BFBs over 21 seconds. Cash per pop drops to 10% here. RBE,…
- Round 87Round 87 in BTD6: four ZOMGs in 10 seconds, about 4,560 health each. RBE, cash and how to…
- Round 88Round 88 in BTD6: 8 BFBs, 18 MOABs and 2 ZOMGs in under 15 seconds. RBE, cash and…
- Round 89Round 89 in BTD6: 20 Fortified MOABs then 8 Fortified BFBs in about 20 seconds. RBE, cash and…
- Round 90Round 90 in BTD6: 50 camo regrow fortified Leads and the first 3 DDTs. RBE, cash, DDT counters…
- Round 91Round 91 in BTD6: 100 Fortified Super Ceramics and 20 BFBs. RBE, cash and how to handle this…
- Round 92Round 92 in BTD6: 50 Fortified MOABs and 4 ZOMGs. RBE, cash, ramped health and how to beat…
- Round 93Round 93 in BTD6: 10 Fortified BFBs and 6 DDTs. RBE, cash, DDT counters and how to beat…
- Round 94Round 94 in BTD6: 25 BFBs and 6 ZOMGs in 15 seconds. RBE, cash and how to beat…
- Round 95Round 95 in BTD6: 500 camo regrow Purples, 250 camo Leads, 50 Fortified MOABs and 30 DDTs. How…
- Round 96Round 96 in BTD6: 30 BFBs, 40 Fortified MOABs and 6 ZOMGs in alternating waves. RBE, cash and…
- Round 97Round 97 in BTD6: two Fortified ZOMGs with 10,720 health each. RBE, cash and how to beat this…
- Round 98Round 98 in BTD6: 30 Fortified BFBs and 8 ZOMGs, the highest RBE of the first 100 rounds.…
- Round 99Round 99 in BTD6: 60 MOABs and 9 Fortified DDTs in 12 seconds. RBE, cash, DDT counters and…
- Round 100Round 100 in BTD6: one BAD with 28,000 health, the final round of Impoppable and CHIMPS. How to…
Freeplay 101–120 20
- Round 101Round 101 in BTD6: 450 Purples, 50 Fortified Ceramics and 10 Fortified MOABs. Freeplay scaling, RBE and how…
- Round 102Round 102 in BTD6: ZOMGs, Fortified ZOMGs, 30 DDTs and 6 BFBs over 46 seconds. RBE, cash and…
- Round 103Round 103 in BTD6: 10 Fortified ZOMGs, 150 MOABs and 198 Purples in 19 seconds. RBE, cash and…
- Round 104Round 104 in BTD6: 200 Purples, 200 Fortified Leads, 200 Ceramics, 175 MOABs and 39 BFBs. RBE, cash…
- Round 105Round 105 in BTD6: 400 Super Ceramics (300 Fortified), 30 BFBs and 25 Fortified Leads in 9 seconds.…
- Round 106Round 106 in BTD6: 66 DDTs and 27 Fortified DDTs, ending with 12 stacked DDTs. RBE, cash and…
- Round 107Round 107 in BTD6: 444 camo Purples, 100 Fortified Ceramics and 10 Fortified ZOMGs in 10 seconds. How…
- Round 108Round 108 in BTD6: 9 ZOMGs then 10 Fortified ZOMGs, the first ZOMG rush after 100. RBE, cash…
- Round 109Round 109 in BTD6: 15 ZOMGs, 30 BFBs and 30 Fortified MOABs all at once with 15 Purples.…
- Round 110Round 110 in BTD6: 25 BFBs, 18 DDTs and 12 Fortified DDTs over 36 seconds. RBE, cash and…
- Round 111Round 111 in BTD6: 22 ZOMGs and 9 Fortified ZOMGs in under 19 seconds, one of the biggest…
- Round 112Round 112 in BTD6: 27 Fortified BFBs and 21 Fortified DDTs in 20 seconds. RBE, cash and how…
- Round 113Round 113 in BTD6: 75 Fortified MOABs, 15 Fortified BFBs and two Ceramic rushes, one camo. RBE, cash…
- Round 114Round 114 in BTD6: every blimp type with Fortified versions, building up to ZOMGs at the end. RBE,…
- Round 115Round 115 in BTD6: the same blimps as round 114 in reverse, with Fortified ZOMGs first. RBE, cash…
- Round 116Round 116 in BTD6: 8 Fortified ZOMGs, 18 Fortified BFBs and 400 Purples. RBE, cash and how to…
- Round 117Round 117 in BTD6: 250 Leads, 27 DDTs and 18 Fortified DDTs in 14 seconds. RBE, cash and…
- Round 118Round 118 in BTD6: 12 ZOMGs and a rush of 30 Fortified DDTs. RBE, cash and how to…
- Round 119Round 119 in BTD6: three BADs, the first round with more than one BAD. BAD health, RBE, cash…
- Round 120Round 120 in BTD6: 12 ZOMGs, 12 BFBs and 24 Fortified MOABs over 51 seconds. RBE, cash and…
Freeplay 121–140 20
- Round 121Round 121 in BTD6: 14 Fortified BFBs, 28 Fortified MOABs and 6 Fortified ZOMGs. Cash drops to 4%…
- Round 122Round 122 in BTD6: 60 BFBs stacked in the first second, then 225 Fortified Leads. RBE, cash and…
- Round 123Round 123 in BTD6: 200 MOABs and 8 Fortified ZOMGs over 40 seconds. RBE, cash and how to…
- Round 124Round 124 in BTD6: a swarm of 75 Fortified BFBs over 30 seconds. RBE, cash and how to…
- Round 125Round 125 in BTD6: 21 ZOMGs, 42 BFBs and 63 MOABs. Health ramping jumps to 15% per round.…
- Round 126Round 126 in BTD6: 99 DDTs after a single camo regrow fortified Lead. RBE, cash and how to…
- Round 127Round 127 in BTD6: 48 MOABs and 24 BFBs in 14 seconds, a quieter round. RBE, cash and…
- Round 128Round 128 in BTD6: 39 Fortified DDTs, 200 Fortified camo Ceramics and 30 BFBs. RBE, cash and how…
- Round 129Round 129 in BTD6: 7 Fortified ZOMGs, 7 ZOMGs, 18 DDTs and 77 each of camo Leads, Purples…
- Round 130Round 130 in BTD6: 150 MOABs (66 Fortified) and 54 DDTs in timed waves over 40 seconds. RBE,…
- Round 131Round 131 in BTD6: 18 Fortified ZOMGs, the highest RBE round of the first 140. Health, cash and…
- Round 132Round 132 in BTD6: 18 ZOMGs, 6 Fortified ZOMGs and 200 camo Purples in two repeating waves. How…
- Round 133Round 133 in BTD6: five clumps of MOABs, BFBs and ZOMGs, the first two Fortified. RBE, cash and…
- Round 134Round 134 in BTD6: 12 Fortified BFBs and 28 BFBs over 24 seconds, a breather round. RBE, cash…
- Round 135Round 135 in BTD6: 14 Fortified ZOMGs and 21 Fortified DDTs over 24 seconds. RBE, cash and how…
- Round 136Round 136 in BTD6: 96 Fortified MOABs and 24 BFBs over 45 seconds. RBE, cash and how to…
- Round 137Round 137 in BTD6: 18 ZOMGs, 24 BFBs and 48 MOABs, each group stacked into a single tenth…
- Round 138Round 138 in BTD6: 81 Fortified DDTs and 45 DDTs over 40 seconds, the biggest DDT round. How…
- Round 139Round 139 in BTD6: 181 MOABs and 72 Fortified MOABs over 45 seconds. RBE, cash and how to…
- Round 140Round 140 in BTD6: a Fortified BAD and a BAD, the last pre-set round. BAD health at 140,…
Guide
Bloons TD 6 has 140 fixed rounds. Every round sends the same bloons in the same order every time you play it, which means each one can be learned, planned for and beaten with the right defence. This section has a page for every round from 1 to 140, with the full bloon list, total RBE, cash earned, the Alternate Bloons Rounds version and a practical plan to beat it. Pick a round from the list below, or read on for how rounds work and which ones end the most runs.
How many rounds are in each mode
The number of rounds you have to beat depends on the difficulty and mode:
- Easy: rounds 1 to 40. The final round is the first MOAB.
- Medium: rounds 1 to 60, ending with the first BFB.
- Hard: rounds 3 to 80, ending with a ZOMG.
- Impoppable and CHIMPS: rounds 6 to 100, ending with the BAD.
- Deflation: rounds 31 to 60 with a fixed budget and no income.
- Alternate Bloons Rounds: played on Hard, so rounds 3 to 80, using a harder set of rounds.
After you win, you can keep going in freeplay. The predetermined rounds continue to round 140, and from round 141 the game builds random rounds.
How rounds are built
Each round is made of groups. A group is a number of one bloon type that spawns over a set time, for example 40 Ceramic Bloons in a fraction of a second, or 160 Yellow Bloons spread over 36 seconds. Groups can overlap, so the track can carry several bloon types at once. The bloon lists on each round page show every group with its spawn window, which tells you whether a round is a dense rush or a long stream.
Bloon properties are introduced gradually in normal rounds:
- Round 11: first Yellow Bloons. Round 15: first Pinks.
- Round 17: first Regrow Bloons.
- Round 20: first Black Bloons, immune to explosions. Round 22: first Whites, immune to cold.
- Round 24: first Camo Bloon.
- Round 25: first Purples. Round 26: first Zebras. Round 28: first Lead Bloons.
- Round 35: first Rainbows. Round 38: first Ceramics.
- Round 40: first MOAB. Round 45: first Fortified Leads, round 46 the first Fortified Ceramics.
- Round 60: first BFB. Round 80: first ZOMG. Round 90: first DDTs. Round 100: the BAD.
RBE and how fast rounds grow
RBE (red bloon equivalent) counts how many single pops a round contains, so it is the best single number for comparing rounds. Round 1 is worth 20 RBE. Round 35 is the first round over 1,000, round 49 reaches 4,771 and Round 63 is the first round over 10,000 at 14,413. From round 81 onward, values climb into the tens and hundreds of thousands as MOAB-class bloons take over. RBE is not everything, though. Round 24 has only 43 RBE but still ends many first runs because of a single camo bloon.
Cash per round
You earn cash in two ways each round: money for every layer you pop, and an end-of-round bonus of $100 plus the round number (for example $163 after round 63). The cash from pops is reduced in later rounds:
- Rounds 1 to 50: full cash per pop.
- Rounds 51 to 60: 50%.
- Rounds 61 to 85: 20%.
- Rounds 86 to 100: 10%.
- Rounds 101 to 120: 5%.
- Rounds 121 to 140: 4%.
- Round 141 and later: 2%.
This is why your income seems to stall after round 50 and again after round 60. In CHIMPS, pops and round bonuses are your only income, so the drops at 51 and 61 shape how you spend in the mid game. Each round page lists the cash from pops (with the reduction already applied) and the round bonus separately.
Freeplay scaling after round 80
Rounds after 80 are tougher than their bloon lists suggest, because the game applies ramping:
- Bloon speed rises by 2% per round from round 81, with extra jumps of 18% at round 101, 40% at round 151, 50% at round 201 and 48% at round 252.
- MOAB-class health rises by 2% per round from round 81 to 100, then 5% per round to 124, 15% per round to 150, 35% per round to 250 and faster after that.
- From round 81, ceramics become Super Ceramics with 60 health instead of 10 (120 when fortified), and non-MOAB bloons release one child instead of two.
- From round 150, stuns, freezes, slows and similar effects last a little less, with the reduction growing every 50 rounds.
Rounds 81 to 100 are still part of Impoppable and CHIMPS, so the ramping matters for completing those modes, not just for freeplay records.
The most dangerous rounds
These are the rounds that end the most games, especially in CHIMPS and Impoppable, where a single leak loses the run:
- Round 24: one Camo Green. Needs any camo detection.
- Round 28: six Lead Bloons. Sharp towers cannot pop them.
- Round 33: all camo, with fast yellows spread out.
- Round 36: 140 pinks in very dense packs plus camo regrow greens.
- Round 40: the first MOAB, and the end of Easy.
- Round 45: rainbows, camo purples, 180 pinks and fortified leads.
- Round 49: 343 greens with 18 ceramics in a tight window.
- Round 59: 50 camo leads in a dense block.
- Round 60: the first BFB, and the end of Medium.
- Round 63: three near-instant waves of 40 or more ceramics.
- Round 76: 60 Regrow Ceramics.
- Round 78: rainbows, ceramics, a BFB, purples and 72 camo ceramics.
- Round 80: the first ZOMG, and the end of Hard.
- Round 81: 17 BFBs and the start of freeplay ramping.
- Round 85: two ZOMGs.
- Round 89: 20 fortified MOABs and 8 fortified BFBs.
- Round 90: fortified camo regrow leads and the first DDTs.
- Round 95: a huge camo round with 30 DDTs.
- Round 96, Round 97, Round 98 and Round 99: the final MOAB, ZOMG and DDT gauntlet.
- Round 100: the BAD, the last round of CHIMPS.
Alternate Bloons Rounds
Alternate Bloons Rounds is a Hard mode that replaces the normal round set with a tougher one. Camo, lead, purple and MOAB-class bloons all show up much earlier: ABR round 5 already has camo reds, round 10 has the first leads, round 40 is a Fortified MOAB and round 54 has a BFB. A few rounds are easier than their normal versions, such as round 33. Every round page in this section has an Alternate Bloons Rounds section with the full ABR bloon list and RBE, so you can compare the two versions directly.
Sending rounds early
You do not have to wait for a round to finish before starting the next one. Sending rounds early speeds up games where your defence is far ahead, and races depend on it. Only do it when you are confident: two rounds on the track at once means double the bloons, and a strong next round arriving on top of a weak one is a common way to lose a comfortable game. Avoid sending early before any of the dangerous rounds listed above.
For full playthroughs of tough rounds and modes, see the videos on the BTD6 Master YouTube channel.
Frequently asked questions
How many rounds are there in BTD6?
There are 140 predetermined rounds. Easy ends at round 40, Medium at 60, Hard at 80 and Impoppable and CHIMPS at 100. After round 140, freeplay rounds are randomly generated.
What is the hardest round in BTD6?
For most players in CHIMPS, round 63 is the biggest wall before the late game, thanks to its dense ceramic waves. In the final stretch, rounds 95 to 100 are the hardest, with round 98 sending 30 Fortified BFBs and 8 ZOMGs.
What round does CHIMPS start on?
CHIMPS and Impoppable start on round 6 and end after round 100. Hard and Alternate Bloons Rounds start on round 3.
When does the first MOAB come in BTD6?
The first MOAB comes on round 40 in normal rounds. Alternate Bloons Rounds also has a MOAB-class bloon on round 40, but it is fortified.
Why do I earn less money after round 50?
Cash per pop drops to 50% from round 51, 20% from round 61 and 10% from round 86. The end-of-round bonus is not reduced.
What happens after round 140?
From round 141, freeplay builds random rounds, with bloon speed and MOAB health continuing to ramp up. A few rounds are special, such as round 163, which only spawns ceramics and fortified leads, and round 200, which is three Fortified BADs.

