Rounds
Round 118
Round 118 in BTD6: 12 ZOMGs and a rush of 30 Fortified DDTs. RBE, cash and how to beat this DDT round.
Guide
Round 118 combines 12 ZOMGs, spread over 16 seconds, with a rush of 30 Fortified DDTs packed between about 7.5 and 14.5 seconds.
At ×2.30 ramping, ZOMGs have about 9,200 health and Fortified DDTs about 1,840. The DDT rush arrives while the ZOMGs are still in your defence, which splits your single-target damage. RBE is 398,784 and the round pays about $4,232 from pops plus a $218 bonus.
Bloons in round 118
- 12 × ZOMG (0–16 s)
- 30 × DDT (Fortified) (7.5–14.5 s)
How to beat round 118
Decide which towers handle which threat.
- Put camo detection and a Monkey Intelligence Bureau village over your defence, and let fast-firing towers like Elite Snipers, Plasma Accelerators and Ray of Doom take the Fortified DDTs.
- Heavy hitters such as Sun Temple, The Anti-Bloon and blimp-focused Paragons handle the ZOMGs.
- Slow the DDT rush with Glue Strike or MOAB Glue, and fire abilities as it enters range.
Alternate Bloons Rounds
In Alternate Bloons Rounds round 118 sends 12 Fortified ZOMGs, 30 MOABs and a BAD, for 776,544 RBE.
- 12 × ZOMG (Fortified)
- 30 × MOAB
- 1 × BAD
Frequently asked questions
What is in round 118 BTD6?
12 ZOMGs and 30 Fortified DDTs. The DDTs come in a tight rush in the middle of the round.

