Rounds
Round 5
Round 5 in BTD6: 12 Blue, 5 Red and 15 Blue Bloons, 59 RBE. Bloon list and cash, plus the surprise camo in ABR round 5.
Guide
Round 5 is a short, all-basic round: 12 Blue Bloons, a small group of 5 reds and then 15 more blues. At 59 RBE it is actually lighter than round 4. On Hard it is the last round before Impoppable and CHIMPS would start, so if you are practising for those modes, the defence you have after round 5 is a good benchmark.
Bloons in round 5
- 12 × Blue Bloon (0.0s–5.1s)
- 5 × Red Bloon (5.7s–8.0s)
- 15 × Blue Bloon (8.6s–16.5s)
Total: 32 bloons worth 59 RBE. Popping everything pays $59, plus the $105 end-of-round bonus.
How to beat round 5
Any early defence that cleared round 4 clears round 5.
- Use this calm round to upgrade your main tower or invest in economy.
- Make sure you have something that can deal with the Green Bloons arriving next round. Greens are faster than blues and take three hits.
- If you rely on a hero alone, check its range covers the end of the track, not just the start.
The bigger concern is the alternate version of this round, which has camo bloons.
Alternate Bloons Rounds
ABR round 5 is famous for the first Camo Bloons. It opens with 12 Camo Red Bloons and finishes with a single Camo Regrow Red. Without camo detection both will leak. A Ninja Monkey, a Dart Monkey with the 0-0-2 Enhanced Eyesight upgrade or a Wizard Monkey with 0-0-2 Monkey Sense solves it, and so do heroes that can see camo.
- 12 × Camo Red Bloon (0.0s–5.1s)
- 3 × Green Bloon (5.7s–8.0s)
- 15 × Regrow Blue Bloon (8.6s–16.5s)
- 1 × Camo Regrow Red Bloon (at 18.3s)
ABR total: 31 bloons, 52 RBE.
Frequently asked questions
What is in round 5 BTD6?
12 Blue Bloons, 5 Red Bloons and 15 more Blue Bloons, 59 RBE in total.
Does ABR round 5 have camo?
Yes. ABR round 5 sends 12 Camo Red Bloons and one Camo Regrow Red, so you need camo detection before it starts.
Is round 5 hard?
No. In normal rounds it is one of the easiest rounds of the game.

