
Bloons TD 6 version 50.0 came out on 27 August 2025 on Steam and mobile, with the Epic Games Store build following on 29 August. It was the fourth major update of 2025, after 47.0 in February, 48.0 in April and 49.0 in June, and it is built around one theme: ice.
The headline addition is Silas, the Ice Shaper, a support hero who freezes Bloons and turns every Ice Monkey on the map into part of his kit. The second is a new Intermediate map, Lost Crevasse, where Bloons move slower but three lanes run at once. The third is Powers Pro, a new tier of placeable Powers that you upgrade with in-game cash, starting with Super Monkey Beacon and Banana Farmer Pro. On top of that, the old Cave Monkey became a regular Power, and the balance pass hit the Desperado on all three paths.
Quick take: Update 50 is a support-and-economy update. Silas makes Ice Monkey builds a real plan instead of a side option, Powers Pro gives your Powers a cash sink and an upgrade tree, and the Desperado got buffs on every path. If you only try one thing, try Silas with two or three Ice Monkeys on Lost Crevasse.
BTD6 Update 50 at a glance
| Item | Details |
|---|---|
| Version | 50.0 (minor patches 50.1 and 50.2) |
| Release date | 27 August 2025 (Steam, App Store); 29 August 2025 (Epic Games Store) |
| New hero | Silas, the Ice Shaper ($850 on Medium, 5,000 Monkey Money from player level 25) |
| New map | Lost Crevasse (Intermediate) |
| New quests | First Time Tutorial!, Bloon Hackers, Regular Income |
| New powers | Powers Pro: Super Monkey Beacon and Banana Farmer Pro; Cave Monkey becomes a regular Power |
| Trophy Store | Wizard Sheepie pet, Ancient ZOMG skin, Super Duper Monkey avatar, Dream Sheep banner |
| Other headline changes | Desperado buffs on all paths, Absolute Zero nerf, Monarch of Storms rework, Mailbox, redesigned Powers menu, two new Rogue Legends artifacts |
| Minor patches | 50.1 (2 September 2025), 50.2 (10 September 2025) |
Silas, the Ice Shaper: the new hero

Silas is a crowd-control support hero, and Ninja Kiwi built him around one idea: he supports Ice Monkeys and Ice Monkeys support him. He can be placed on land or water, sees Camo from level 1, freezes nearby water, and slows every Bloon inside his large aura by 15%.
He costs $850 on Medium ($725 Easy, $920 Hard, $1,020 Impoppable). With the Hero Favors knowledge that drops to $765 on Medium. To use him you first unlock him for 5,000 Monkey Money, which becomes possible at player level 25.
How his attack works
Silas’s basic attack deals no direct damage. Instead it works in three steps:
- The first hit rimes a Bloon, slowing regular Bloons by 50% and MOAB-class Bloons by 5%.
- Hitting a rimed Bloon freezes 3 layers for 2.5 seconds.
- Hitting a Bloon that is already frozen triggers a small rime explosion (1 Cold damage, 3 pierce at level 1).
At level 1 the attack has 10 pierce, a 1.4-second cooldown and 55 range. That is slow, and it is why Silas is weak in the first rounds. His value comes from what his levels add to the rest of your defence.
Level-up highlights
| Level | What it adds |
|---|---|
| 2 | Nearby Ice Monkeys create orbiting Ice Fragments when they attack |
| 3 | Unlocks Frostbite |
| 4 | Ice Walls appear on the track and freeze Bloons that touch them (MOABs are frozen for less time) |
| 5 | Other towers’ freezes last longer; ice attacks bypass White and Zebra freeze immunity 50% of the time |
| 6 | Silas can attack Bloons in range of any Ice Monkey |
| 7 | Unlocks Frozen Cascade |
| 8 | All Ice Monkeys gain range; Silas earns more XP for each tier 3+ Ice Monkey |
| 10 | Unlocks Frozen Burial |
| 11 | Aura slows regular Bloons by 20% and now slows MOAB-class Bloons by 10% |
| 13 | Tier 5 Ice Monkeys are cheaper, you can place a 4th tier 5 Ice Monkey, and White Bloons lose their ice resistance |
| 15 | Frozen Bloons take more ability damage; Frostbite lasts longer; Frozen Cascade and Frozen Burial cooldowns drop |
| 16–20 | Bigger rime explosions, more and stronger Ice Fragments, longer-lasting Ice Walls that spawn more often |
Level 13 is the one to plan around. The tier 5 discount and the extra tier 5 slot only apply to Ice Monkeys, so it pays to hold your Absolute Zero or other tier 5 Ice Monkey purchase until Silas gets there.
Silas’s abilities
| Ability | Unlocks | Cooldown | What it does |
|---|---|---|---|
| Frostbite | Level 3 | 30s | For 8 seconds (12 at level 15) Silas can hit any Bloon type, and his attacks detonate freezes. Frozen Bloons take bonus damage for every second of freeze time left: 10 per second at base, 15 at level 9, 25 at level 15, 50 at level 20. |
| Frozen Cascade | Level 7 | 60s (45s at level 15) | A chain of icy explosions around Silas and the closest Ice Monkeys. Each blast has 40 radius, 45 pierce, deals 12 damage, freezes for 9 seconds and deals extra damage to Bloons that are already frozen. It does not freeze MOABs. |
| Frozen Burial | Level 10 | 90s (75s at level 15) | Freezes every Bloon on the map, with a big bonus against Bloons that were already frozen (+40, rising to +120 at level 15), then fills the track with slowing Ice Walls. |
How to use Silas
- Place him at the edge of his range over the track, close enough that his slow aura still covers a stretch of path.
- Build two or three Ice Monkeys near him. Ice Fragments, extra range and Frozen Cascade all scale with how many Ice Monkeys you have.
- Save Frozen Burial for dense rounds and DDT rounds. It works like a stronger, longer-cooldown version of the Absolute Zero ability.
- Use Frozen Cascade as a leak cleaner. On its own it does little damage unless many Ice Monkeys surround Silas.
- Do not build an all-ice defence. Silas brings almost no single-target damage, and his abilities do little to a BAD. Pair him with a real MOAB answer such as Carpet of Spikes, First Strike Capability or MOAB Eliminator.
Silas also counts as a Support hero for the Heroic Specialty artifact in Rogue Legends, and he ignores the freezing gimmick on Glacial Trail.
Lost Crevasse: the new Intermediate map

Lost Crevasse is a frozen underground fissure on the Intermediate difficulty. Bloons move slower than normal here, but the map is still considered one of the harder Intermediate maps.
- Lanes: 2 entrances and 2 exits feed three paths that are all active at once, and new Bloons alternate between them. The center path is the longest, and Boss Bloons always take it.
- Water: a lake on the right side takes water towers.
- Land: a large landmass fills the top half and is wrapped by the track. The left side has more land than the right.
- Line of sight: a column of ice crystals splits the lower half and blocks line of sight. Crystals also block placement in some spots.
- Walls: the walls along the path edges absorb projectiles, which suits bouncing projectiles and zone damage.
The short lanes and split paths make leaks common, so do not rely on First targeting alone. The central region covers most of the map. Sauda works well on the chokepoint and multi-lane damage, Super Glue stalls Bloons in the short effective zone, and a Sniper Monkey placed right of the crystal above the column can see both sides.
Patch 50.1 fixed spots where towers could be placed where they should not be and removed duplicate Pre-game Prep spikes on all lanes.
Powers Pro: how the new system works

Powers Pro are upgraded versions of existing Powers. They are completely separate items: buying a Pro does not replace the normal Power, and you can still use both. Ninja Kiwi started with two of the most used Powers, Super Monkey Storm and Banana Farmer, and said more Pro versions would follow.
Unlocking and buying a Power Pro
- Unlock with Power XP. Each Pro unlocks once you have earned enough XP for that Power: 10,000 XP for Banana Farmer Pro and 12,500 XP for Super Monkey Beacon. Buying a Power earns XP equal to 8 times its Monkey Money price, and using one earns 2 times its price.
- Later tiers need more XP. Tier 2 upgrades need 50,000 XP (Banana Farmer Pro) or 70,000 XP (Super Monkey Beacon); tier 3 needs 150,000 or 200,000.
- Pros earn double XP when you buy or use them, so unlocking the higher tiers is faster once you own the Pro.
- Price: 100 Monkey Money for Banana Farmer Pro, 400 for Super Monkey Beacon.
- If you receive a Pro another way, for example as an Odyssey reward, you still cannot use it until it is unlocked.
Upgrading in a game
Once placed, a Power Pro works like a small tower. You spend in-game cash on one of three paths, each with three tiers. There is no crosspathing: pick one path per Pro. Powers Pro also count toward the tower limit in the Challenge Editor. Patch 50.1 added tooltips in the Powers menu that explain how to unlock them.
Super Monkey Beacon
The Beacon is the Pro version of Super Monkey Storm. You place it between rounds, and it gives you a Beacon Storm ability that hits every Bloon on screen for 2,000 damage (half of a normal Storm). The key difference: it is free to use on cooldown, as many times as you want. At launch the base cooldown was 180 seconds; update 51.0 later cut it to 120 seconds.
| Path | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Top (charges) | Charged Beacon ($1,200): stores up to 5 charges, refill 4 charges for Monkey Money | Storm Tremors ($1,300): a second 1,000-damage storm 2 seconds later | Reverberation ($3,000): a third storm 3 seconds later; second and third storms hit harder |
| Middle (cooldown) | Mini Stormcaller ($1,500): 60s cooldown, 850 damage | Rapid Recharge ($1,200): 45s cooldown | Beacon of Legends ($3,500): permanent Super Monkey turret plus a free Super Monkey every 10 rounds |
| Bottom (damage) | High Impact ($1,300): 3,000 damage | Bewildering Storm ($1,400): stuns surviving MOAB-class Bloons for 10 seconds | Piercing Wind ($5,000): damage and stun go through every layer, and damage grows with every activation |
The bottom path is the long-game pick: Piercing Wind gets stronger the more you use it in one game. The middle path suits players who want a steady Super Monkey presence, since Beacon of Legends hands out a free Super Monkey every 10 rounds.
Banana Farmer Pro

The base Banana Farmer Pro has 75 range, 25% more than a normal Banana Farmer, and pulls bananas in faster. It is not affected by the Fit Farmers knowledge. Prices below are for Medium.
| Path | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Top (collection) | Banana Vacuum ($200): more range and collection speed | Banana Peels ($600): collected bananas sometimes leave peels that blow Bloons back and remove Regrow | Robo Farmer ($2,000): collects bananas from anywhere on the map |
| Middle (farm production) | Camo Bananas ($900): spots hidden Camo Bananas for extra cash | Regrow Bananas ($1,200): target a Banana Farm so it sometimes makes Regrow Bananas | Banana Intelligence Bureau ($5,000): farms in radius make Regrow and Camo Bananas; the targeted farm always makes Regrow |
| Bottom (economy) | Adaptive Workers ($650): stacking sell-value bonus for Banana Farms in radius | Monkey Banker ($800): more Monkey Bank income in radius and collects full Banks | Banana Financier ($3,000): more debt, but automatically deposits cash into empty Monkey Banks |
If you farm with Banana Farms already, the middle path is the straightforward cash upgrade. The bottom path is built for Monkey Bank setups: Banana Financier works best when you leave your Banks alone and let it deposit for you.
Quick take: Powers Pro cost more Monkey Money up front, but the Beacon can be reused for free all game. A normal Super Monkey Storm is gone after one use; the Beacon stays on the map and fires again every cooldown.
Cave Monkey becomes a regular Power

The Cave Monkey used to be a one-off tower found only on Frozen Over. In 50.0 it became a normal Power that costs 150 Monkey Money. It bats Bloons with a club, damaging and stunning them, but it cannot see Camo on its own. Before it shows up in the Powers menu, you need to earn the secret achievement “They call me Cave Monkey!”. Ninja Kiwi’s notes teased it as the “Monkeysicle” emerging from the frozen depths.
Balance changes in v50.0
The balance pass was large. The Desperado got the most attention, Ice Monkey’s Absolute Zero was toned down to make room for Silas, and three paragons got their opening abilities pushed back.
Dart Monkey
| Upgrade | Change | Type |
|---|---|---|
| Crossbow (0-0-3) and Sharp Shooter (0-0-4) | Pierce 3 → 4 | Buff |
| Crossbow / Sharp Shooter with Sharp Shots (1-0-3, 1-0-4) | Pierce 6 → 7 | Buff |
| Crossbow / Sharp Shooter with Razor Sharp Shots (2-0-3, 2-0-4) | Pierce 9 → 12 | Buff |
| Razor Sharp Shots, Very Quick Shots, Enhanced Eyesight | XP to unlock 500 / 400 / 450 → 100 each | Buff |
2-0-4 Sharp Shooter gains a full third more pierce, which makes it a better mid-game crosspath. New accounts also get the tier 1 Dart upgrades unlocked from the start.
Tack Shooter
| Upgrade | Change | Type |
|---|---|---|
| Crucible of Steel and Flame (paragon) main attack | Sub-projectiles 6 → 8 | Buff |
| Paragon main attack | Main projectile lifespan 0.3s → 0.25s; sub-projectile lifespan 0.2s → 0.15s | Nerf |
| Paragon Maelstrom ability | Lifespan bonus ×2 → ×2.5 | Buff |
| Paragon ability start cooldowns | Maelstrom 6.67s → 20s; Meteor Impact 20s → 60s | Nerf |
Ice Monkey
| Upgrade | Change | Type |
|---|---|---|
| Absolute Zero (0-5-0) | Ability cooldown 20s → 25s | Nerf |
| Absolute Zero | Ability now starts on a 5s cooldown (was 0s) | Nerf |
| Absolute Zero | Global freeze from main attack 0.75s → 0.6s | Nerf |
Ninja Kiwi tied this nerf directly to Silas, who adds a lot of Ice Monkey synergy. In Silas games, level 13 makes tier 5 Ice Monkeys cheaper, which offsets part of the hit.
Desperado
| Upgrade | Change | Type |
|---|---|---|
| Quickdraw (1-0-0) | Price $250 → $200 | Buff |
| Big Iron (3-0-0) | Max Standoff attack speed bonus +60% → +120% | Buff |
| Big Iron | Standoff bonus lost per Bloon in range 15% → 30% | Nerf |
| Twin Sixes (4-0-0) | Price $5,800 → $4,800; damage 5 → 6 | Buff |
| The Blazing Sun (5-0-0) | Fire area pierce 5 → 8; radius 6 → 12; damage over time 50 → 75 | Buff |
| Bullseye (0-2-0) | Price $500 → $350 | Buff |
| Deadeye (0-3-0) | Rifle pierce 3 → 4 | Buff |
| Bounty Hunter (0-4-0) | Price $8,000 → $6,500; pistol damage 12 → 16 | Buff |
| Golden Justice (0-5-0) | Rifle damage 210 → 280; Fortified bonus 210 → 280; passive Bloon Mark every 9s → 3s; pistol area pierce 5 → 8; pistol now marks the main target | Buff |
| Wanderer (0-0-1) | Max attack speed bonus +30% → +45% | Buff |
| Wanderer | Bonus lost per nearby tower 10% → 15% | Nerf |
| Nomad (0-0-2) | Max attack speed bonus +25% → +50%; bonus per Bloon 1% → 2% | Buff |
| Enforcer (0-0-3) | Shotgun cooldown 1.56s → 1.97s | Nerf |
| Avenger (0-0-4) | Pistol damage 12 → 18 | Buff |
| The Desert Phantom (0-0-5) | Pistol damage 20 → 50; Ceramic bonus 20 → 50 | Buff |
| Deadeye and above | No longer misses targets next to walls; no longer ignores Boss immunity windows | Fix |
Every path got cheaper or stronger, except a slower Enforcer shotgun. Bounty Hunter is $1,500 cheaper and Golden Justice marks Bloons three times as often, which makes the middle path much easier to reach and more rewarding once you get there.
Sniper Monkey
| Upgrade | Change | Type |
|---|---|---|
| Cripple MOAB (5-2-0) | Shrapnel pierce 3 → 6; lifespan 0.2s → 0.25s; projectile speed 160 → 320 | Buff |
| Elite Sniper (0-5-0) | Price $14,000 → $12,000 | Buff |
| Semi-Automatic (0-0-3) | Price $2,900 → $2,700 | Buff |
| Elite Defender (0-0-5) | Price $14,700 → $14,900 | Nerf |
Monkey Buccaneer
| Upgrade | Change | Type |
|---|---|---|
| Favored Trades (0-0-4) | Sellback bonus 10% → 4% per stack; max stacks 1 → 3 (max 12%) | Change |
| Navarch of the Seas (paragon) | Sellback bonus now stacks with Favored Trades (up to 18% with two other Buccaneers) | Buff |
| Navarch of the Seas | Takedown starts on cooldown 10s → 30s | Nerf |
A single Favored Trades is now weaker, but three of them reach 12% sellback, slightly more than the old 10%.
Monkey Ace and Heli Pilot
| Upgrade | Change | Type |
|---|---|---|
| Spy Plane (0-2-0) | Bonus damage to Camo +1 → ×2 | Buff |
| Spectre (0-0-4) | Radial dart lifespan 3.33s → 5.0s | Buff |
| Support Chinook (0-4-0) | Redeploy textbox hides once a tower is picked to move | Change |
| Special Poperations (0-5-0) | Door Gunner ability can be used between rounds | Buff |
Mortar Monkey and Dartling Gunner
| Upgrade | Change | Type |
|---|---|---|
| Mortar Monkey (0-0-0) | Base price $750 → $600 | Buff |
| Signal Flare (0-0-3) | Price $900 → $1,000 | Nerf |
| Buckshot with Laser Shock (2-0-3) | Laser Shock damage 2 → 3 | Buff |
| M.A.D (0-5-0) | Missile pierce 12 → 20 | Buff |
Wizard Monkey and Alchemist
| Upgrade | Change | Type |
|---|---|---|
| Dragon’s Breath (0-3-1) | Bonus pierce +3 → +2, no longer more than Summon Phoenix | Fix |
| Alchemist brews | No longer land on towers they were not aimed at | Fix |
Druid
| Upgrade | Change | Type |
|---|---|---|
| Monarch of Storms (5-0-0) | Superstorm renamed to Monarch of Storms | Change |
| Monarch of Storms | Tornado bounces off map borders and can now damage BADs (not Bosses) | Buff |
| Monarch of Storms | Tornado lifespan 4.29s → 12.86s (travel distance 150 → 450) | Buff |
| Monarch of Storms | Heart of Thunder lightning damage 10 → 30 | Buff |
Triple the tornado lifetime and the ability to hit BADs give the top-path Druid a real late-game role.
Mermonkey
| Upgrade | Change | Type |
|---|---|---|
| Abyss Dweller (3-0-0) | Tentacle attack starts on a 0.5s cooldown | Nerf |
| Top path with Sharper Prongs (x-1-x) | Trident pierce 2 → 3 | Buff |
| Lord of the Abyss with Sharper Prongs (5-1-0) | Trident pierce 9 → 10 | Buff |
| Symphonic Resonance (0-0-4) | Trance pierce 4 → 8 (6 → 10 with Sharper Prongs) | Buff |
Spike Factory
| Upgrade | Change | Type |
|---|---|---|
| Mega Massive Munitions Factory (paragon) | Mini spike pile MOAB bonus +180 → +80 | Nerf |
| Mega Massive Munitions Factory | Start cooldowns: Controlled Burst 3.33s → 10s; Spikeageddon 25s → 75s | Nerf |
Ninja Kiwi’s goal was to move paragon damage out of the mini spike storms and reduce how much expiring spikes matter when a Boss spawns. Their notes also list a main spike MOAB bonus increase from 140 to 240, but that bonus had no in-game effect because of a bug.
Engineer Monkey and Beast Handler
| Upgrade | Change | Type |
|---|---|---|
| Overclock (0-4-0) | Range bonus on Monkey Villages +25% → +10% | Nerf |
| Ultraboost (0-5-0) | Village range bonus per stack 2.5% → 1.5% | Nerf |
| Megalodon (5-0-0) | Damage 700 → 600; damage scale 1,400 → 1,200 | Nerf |
| Giganotosaurus (0-5-0) | Stomp ability damage 150 → 300 | Buff |
Heroes
| Upgrade | Change | Type |
|---|---|---|
| Captain Churchill level 15 | Main gun Lead and Fortified bonuses +3 → +4, also apply to Camo, and now stack | Buff |
| Adora level 20 Blood Sacrifice | Max stacks 40 → 50; max range and attack speed bonus 40% → 50%; cash for full benefit $3,000 → $4,000 | Buff |
| Rosalia level 13 | Laser BFB knockback 5 → 2.5 | Nerf |
| Rosalia level 18 | Flight boost cooldown 25s → 35s | Nerf |
Churchill’s stacking bonuses add up to +12 damage against a Fortified DDT. Adora’s change reverses the 49.0 Blood Sacrifice nerf, which Ninja Kiwi said had hurt her freeplay value too much.
Rogue Legends
| Upgrade | Change | Type |
|---|---|---|
| Super Ceramics | Start appearing from round 31 instead of round 81 | Change |
| Legendary tiles | No longer override minigame rewards when spawned next to them | Fix |
New quests, Trophy Store items and other additions
Quests
- First Time Tutorial! replaces the old account tutorial with an improved, replayable quest. Completing it gives the First Steps reward.
- Bloon Hackers: the Bloons are hacking, and you help Benjamin stop them.
- Regular Income: you earn $10 every second, but nothing from Bloon pops.
- By the Power of Battle Cat!, Rogue Legends Preview and She-Ra to the Rescue! now unlock at level 5 instead of level 1.
Trophy Store
Four new Trophy Store cosmetics arrived: the Wizard Sheepie pet, the Ancient ZOMG skin, the Super Duper Monkey avatar and the Dream Sheep banner.
Rogue Legends artifacts
- Bargaining Chip: in-game boost reroll costs are 20/30/50% lower, and Merchants pay 2/2/3 times the listed value for it.
- Power Nexus: Powers count as Support towers, attack 10/15/25% faster and deal 50/100/200% more damage.
Menus and quality of life
- A new Mailbox next to your profile collects event rewards, support gifts, update notes and community messages.
- Redesigned Powers menu and new screens for rewards and in-game purchases.
- The upgrade description box is wider.
- Contested Territory relics can be viewed from the pause menu.
- Ranked event leaderboards show an “End of Leaderboard” label.
- Game Center achievements were added for Bloons TD 6+.
Notable bug fixes
- Deadeye and later Desperado upgrades no longer ignore Boss immunity windows or miss targets next to walls.
- Nomad’s passive ability cooldown can now be affected by attack speed buffs.
- Energizer no longer speeds up Ice Monkey cooldowns by 50% unless the Sub is placed in water.
- Engineer 4-2-0 sentry MOAB damage crosspath now works, and the Engineer paragon can no longer be Overclocked by another Engineer.
- Lord of the Abyss correctly removes its inky water when moved by a Chinook.
- Great White’s thrash cooldown is calculated correctly.
- Etienne no longer makes several UCAVs when heavily rate buffed.
- Geraldo’s round-based items expire correctly in Sandbox.
- Rosalia’s Kinetic Charge visual shows correctly on Bosses.
- The Snap of your Fingers achievement can be earned again.
- Fixed a crash when entering and leaving the Events menu repeatedly.
- Co-op network messages were optimized.
Patches after v50.0
Version 50.1 (2 September 2025)
A bug-fix patch focused on the new content:
- Silas now gains the extra XP from tier 3 Ice Monkeys as intended, and other co-op players can again create tier 5 Ice Monkeys while Silas is level 13+.
- Towers no longer sometimes stop attacking near a Monkey Intelligence Bureau.
- Lost Crevasse placement bugs fixed and duplicate Pre-game Prep spikes removed.
- Powers menu tooltips explain how to unlock Powers Pro, and Odyssey now tracks Power Pro stats.
- Deadeye’s Boss immunity bug was partly fixed, and Monkey Banks no longer glow when full without EZ Collect.
- Crash fixes for Geraldo’s bunnies and the Apple Arcade version, plus several UI fixes.
Version 50.2 (10 September 2025)
The second patch included a few Silas fixes that changed his numbers:
| Upgrade | Change | Type |
|---|---|---|
| Silas level 8+ Frozen Cascade | Explosion radius no longer reduced: 25 → 40 | Fix |
| Silas levels 16–18 Ice Fragments | Pierce 24 → 18 (level 19+ stays at 24) | Fix |
| Silas level 6+ Vision of Ice | Now ignores line-of-sight blockers | Fix |
| Silas Arctic Wind (levels 12, 18, 19) | No longer applies a permanent slow when Silas levels up | Fix |
| Silas Frozen Cascade cooldown reduction | Moved to level 15 as intended | Fix |
| Banana Farmer Pro Camo Bananas (Half Cash) | Value $80 → $40 | Fix |
| Super Monkey Beacon Charged Beacon | Charges can no longer be restored for free in co-op | Fix |
It also fixed Advanced Intel losing range against MOAB-class Bloons, a Mailbox crash without internet, and several UI issues. A Windows-only build followed on 19 September to fix Unity 6 crashes, and a re-upload on 3 October patched a Unity security flaw.
What Update 50 means for your games
- Try Silas with a small Ice Monkey core. Two or three Ice Monkeys turn on Ice Fragments, Frozen Cascade and the level 8 range buff. Wait for level 13 before buying a tier 5 Ice Monkey.
- Absolute Zero is weaker on its own. The 25-second cooldown, 5-second start delay and shorter global freeze hurt it outside Silas games.
- Revisit the Desperado. The cheaper Bounty Hunter, faster Golden Justice marks and a 50-damage Desert Phantom pistol make every path worth testing again.
- Unlock Super Monkey Beacon if you use Storms. It hits for half of a Storm, but you can fire it again every cooldown for the rest of the game.
- Top-path Druid has a late-game job. Monarch of Storms tornadoes last three times longer and can now hit BADs.
- Expect Super Ceramics earlier in Rogue Legends, from round 31 instead of 81.
Quick take: Silas plus Ice Monkeys for control, Desperado for damage and a Super Monkey Beacon for emergencies is an easy way to test most of the update in one game.
BTD6 Update 50 FAQ
When did BTD6 Update 50 come out?
Version 50.0 released on 27 August 2025 on Steam and the App Store, and on 29 August 2025 on the Epic Games Store. Patch 50.1 followed on 2 September and 50.2 on 10 September.
What is new in BTD6 Update 50?
The new hero Silas, the Intermediate map Lost Crevasse, the Powers Pro system with Super Monkey Beacon and Banana Farmer Pro, Cave Monkey as a regular Power, three new quests, four Trophy Store cosmetics, a Mailbox, and a large balance pass led by Desperado buffs and an Absolute Zero nerf.
How do I unlock Silas, and how much does he cost?
Silas unlocks for 5,000 Monkey Money once you reach player level 25. In a game he costs $850 on Medium ($725 Easy, $920 Hard, $1,020 Impoppable).
How do I unlock Powers Pro?
Earn XP for the base Power by buying and using it. Banana Farmer Pro unlocks at 10,000 XP and Super Monkey Beacon at 12,500 XP. You then buy the Pro for 100 or 400 Monkey Money and upgrade it in-game with cash.
Is Silas good?
He is a support hero, not a damage carry. He is slow in the early rounds but strong in the mid and late game with Ice Monkeys, and Frozen Burial is a strong tool for dense and DDT rounds. He needs a separate answer for BADs.
What was the next BTD6 update after 50?
Version 51.0 released on 14 October 2025. It added the Ballistic Obliteration Missile Bunker, a Bomb Shooter Paragon, the map Three Mines ‘Round, and a Skeletor skin for Obyn Greenfoot.
If our guides help you, you can support the channel by entering creator code BTD6MASTER in the in-game store.
Every BTD6 update we have covered
- BTD6 Update 48: Spike Factory paragon, Spa Pits and She-Ra skin
- BTD6 Update 49: Desperado tower, Sunset Gulch map and Tower Snapping
- BTD6 Update 50: Silas, Lost Crevasse, Powers Pro and Desperado buffs (you are here)
- BTD6 Update 51: Bomb Shooter Paragon, Three Mines ‘Round and Skeletor Obyn
- BTD6 Update 52: Frontier Legends DLC, Ice Monkey Paragon and Tricky Tracks
- BTD6 Update 53: Party Parade, Firecracker Gwen and a Jungle’s Bounty rework
- BTD6 Update 54: Druid Paragon, Mushroom Grotto, Diamondback and Lych 2.0
- BTD6 Update 55: Dan D’Monke, He-Man skin and Skull Tweak arrive
- BTD6 Update 56: Skywarden tower, Ascent map and Portable Lake Pro
- BTD6 Update 57: Sniper Paragon, Ship Capture map and Insta Monkey rework