Tier 1 upgrade
Long Reach
Long Reach (0-0-1) adds 8 range and doubles spike lifespan to 100 seconds. Cheap, and mainly a step to Smart Spikes.
Increases range for spike pile drops, plus piles last longer.
Stats
Main attack
- Damage
- 1
- Pierce
- 5
- Attack speed
- 1.75s
- Range
- 42
How to use Long Reach
Long Reach increases the Spike Factory's range from 34 to 42 and doubles how long spike piles last during a round, from 50 to 100 seconds. As a crosspath it also doubles the lifespan of Spike Storm and Carpet of Spikes spikes, and makes Spiked Mines and Super Mines explosions about a third larger.
When to buy it
At $150 on Medium it is cheap, but on its own the range bonus rarely matters. Buy it as the first step toward Smart Spikes, which gives the targeting options and start-of-round speed boost most bottom crosspath builds want.
It does have direct value on top path mine builds (bigger blasts) and on 0-5-1 Carpet of Spikes on long maps, where storm spikes stay on the track longer.
Is it worth it?
As a standalone upgrade, no. As a cheap crosspath on the way to Smart Spikes, or for bigger mine explosions, yes.

















