Tier 4 upgrade
Armor Piercing Darts
Armor Piercing Darts gives Monkey Sub darts +1 damage, MOAB and Fortified bonuses and 5-pierce airbursts. Mid-game carry with Berserker Brew.
Special AP darts gain increased damage and popping power, plus additional damage to MOAB class Bloons.
Twin Guns
Airburst Darts
Triple Guns
Armor Piercing Darts
Sub Commander
Stats
Main attack – Projectile
- Damage
- 2
- Pierce
- 2
- Attack speed
- 0.251s
- Range
- 42
Main attack – Airburst dart
- Damage
- 1
- Pierce
- 5
- Attack speed
- 0.251s
- Range
- 42
How to use Armor Piercing Darts
Armor Piercing Darts makes every dart hit harder. Main darts go from 1 to 2 damage, with +2 against MOAB-class Bloons and +1 against Fortified Bloons. Airburst projectiles gain +1 MOAB and +1 Fortified damage, and their pierce goes from 2 to 5.
When to buy it
With a Berserker Brew next to it, Armor Piercing Darts can carry the mid-game: many projectiles plus strong MOAB damage. Without buffs it struggles against large groups, and it falls off after round 62.
In Sub Commander armies it is a decent piece, but 0-3-2 Ballistic Missiles or 2-0-3 Triple Guns are more cost-efficient buff targets, unless you plan to upgrade those Triple Guns anyway.
- 2-0-4 is usually best. Advanced Intel gives it near-infinite reach, though that can break strategies that rely on stalling or precise targeting.
- 0-1-4 or 0-2-4 add pierce and, with the middle path, let it pop Lead. These help less than the range.
Is it worth it?
Yes, as a mid-game carry with buffs and as the save point toward Sub Commander. Do not rely on it alone after round 62.
Frequently asked questions
Can Armor Piercing Darts pop Lead Bloons?
Only with the middle crosspath (0-2-4), which gives Heat-tipped Darts.
What crosspath for Armor Piercing Darts?
2-0-4 for global reach. 0-2-4 if you need built-in Lead popping.
How much does Armor Piercing Darts cost?
$2,500 on Medium. Every difficulty is listed at the top of the page.


















