BTD6 Pedia

Tier 2 upgrade

Red Hot Rangs

Red Hot Rangs gives the Boomerang Monkey +1 damage and lead popping. Why x-0-2 is a key crosspath for glaives, Perma Charge and early boomerangs.

Allows boomerangs to pop Frozen and Lead Bloons and do more damage to all.

In-game description
  1. Long Range RangsLong Range Rangs
  2. Red Hot RangsRed Hot Rangs
  3. Kylie BoomerangKylie Boomerang
  4. MOAB PressMOAB Press
  5. MOAB DominationMOAB Domination

Stats

Main attack

Damage
2
Pierce
4
Attack speed
1.2s
Range
57.19
  • Pops every type
  • No camo

How to use Red Hot Rangs

Red Hot Rangs heats the boomerangs up: they deal +1 damage (2 in total) and switch to the normal damage type, so they pop lead and frozen bloons. The bonus is larger on some tier 5s: Perma Charge gains +4 damage, and Glaive Lord gains +2 on its thrown glaives.

When to buy it

On its own it is not a great tower, but crosspathed it becomes a strong early pick, especially with Recurring 'Rangs:

  • 2-0-2 is great against dense rounds but less consistent.
  • 0-2-2 is more reliable thanks to faster throws.

Later, x-0-2 is the lead-popping crosspath for the top and middle paths: 3-0-2 Glaive Ricochet, 4-0-2 M.O.A.R Glaives, 5-0-2 Glaive Lord and 0-5-2 Perma Charge all use it. The extra damage also lets these towers skip layers and handle ceramics better.

Is it worth it?

Yes. Lead popping plus double damage for $300 is one of the best crosspath deals on the Boomerang Monkey, and it is the gateway to Kylie Boomerang on the bottom path.

Guides that use Red Hot Rangs

All Boomerang Monkey upgrades

Prices for