Tier 2 upgrade
Adasaurus
Adasaurus (0-2-0) bites with Normal damage that pops Lead. Beast Power 3 to 6, merging, and why it pairs so well with Barracuda.
The sharp teeth of Adasaurus deal high short range damage that can tear through Lead.
Stats
Main attack
- Damage
- 3 (minimum Beast Power) 6 (maximum Beast Power)
- Pierce
- 8 (minimum Beast Power) 20 (maximum Beast Power)
- Attack speed
- 1ss (minimum Beast Power)
- Range
- 20 (beast itself range) 60 (control beast range)
How to use Adasaurus
Adasaurus replaces the Microraptor and raises Beast Power to 3, with a maximum of 6. Damage goes from 1 to 2 to 4, pierce from 5 to 8 to 20, the bite radius grows by half, and it now deals Normal damage, so it can pop early Lead Bloons. Merges increase damage, pierce and attack speed.
When to buy it
Adasaurus is weak for its cost at low power, but useful once merged:
- At Beast Power 5 to 6 it deals enough damage to skip layers and becomes consistent.
- It pairs very well with a Power 6 Barracuda in a 2-2-0 Handler, covering Leads and holding well into the mid-game.
- Cheap slowing, such as a 0-1-0 Glue Gunner, gives it more time to finish stronger Bloons.
It can be repositioned quickly and has a large deployment range, which helps on tricky maps.
Is it worth it?
Yes at max Beast Power and as Lead coverage for a Barracuda opener. At Power 3 it is underwhelming.
All Beast Handler upgrades
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