Double HP MOABs on Ship Capture makes the game significantly more challenging by doubling the health of all MOAB-class Bloons, including MOABs, BFBs, ZOMGs, DDTs, and BADs. This means major rounds such as Round 40, Round 63, and the later MOAB-heavy waves require considerably more damage than in Standard Mode. Ship Capture adds another layer of difficulty with Bloons approaching from both port and starboard, so your defense needs enough firepower to handle threats on both sides of the ship. Take advantage of the available water placements with powerful Monkey Buccaneers and Monkey Subs, while investing in reliable MOAB damage and support towers. A balanced defense with strong blimp-popping power is essential to protect the Captain’s Quarters and survive all 80 rounds.

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