Impoppable on Ship Capture is a demanding challenge that starts on Round 6 and requires you to survive until Round 100 with only one life. Tower and upgrade costs are 20% higher than in Standard Hard, making efficient spending and careful tower selection essential. Ship Capture adds another layer of difficulty with Bloons attacking from both port and starboard, requiring reliable coverage on both sides of the pirate ship. Build a stable early-game defense, manage your income carefully, and prepare for major threats such as the Round 63 Ceramic Rush, DDTs, and the Round 100 BAD. Take advantage of the available water placements for powerful naval towers, and invest in enough late-game damage to defeat the BAD before it reaches the Captain’s Quarters.