Double HP MOABs on Ascent doubles the health of MOAB-class Bloons, making key rounds such as Round 40 and the later MOAB-heavy waves significantly more demanding. Ascent’s two exceptionally long paths are a major advantage, giving your towers more time to damage and stall high-health blimps before they reach the exits. Strong MOAB damage should be the main priority, while abilities and slowing towers can provide additional time against tougher waves. Building your economy during the early and mid-game also gives you the resources needed for a powerful late-game defense capable of handling the increased MOAB health through Round 80.
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