Alternate Bloons Rounds (ABR) is one of the most popular game modes in BTD6 thanks to its challenging and unpredictable round structure. Normally, you only need to beat Round 80 to win in this mode. But I always wondered what surprises might be hidden beyond that. So I challenged myself to beat Round 100 in ABR mode on the first map of the game, Monkey Meadow—and created this guide to help you do the same.

Start the game by placing Sauda. Then build a Banana Farm and upgrade it to 2-3-0 to turn it into a Monkey Bank. Use Sauda’s Leaping Sword ability to handle the early lead bloons.

Place two Monkey Villages and upgrade both to 0-0-2. This gives you the Monkey Commerce upgrade, allowing you to save money on future towers. Then upgrade one of the Villages to 2-0-2.

Place a Tack Shooter in the first loop of the track and upgrade it to 3-0-0. When your bank is full, collect the cash and upgrade it to 2-4-0 by getting the IMF Loan upgrade. As you earn more money, upgrade the Tack Shooter to 4-0-2 and the Monkey Village to 4-0-2.

Next, upgrade your second Monkey Village to Monkey City (0-2-4). This increases your income and gives your Tack Shooter camo detection.

Let’s ramp up your income! Build three more Banana Farms and upgrade all of them to 2-4-0 for more IMF Loans.

To deal with MOABs, place a Sniper Monkey and upgrade it to 3-0-0, then later to 4-0-2. Once you have enough cash, upgrade your Tack Shooter to 5-0-2 to get the Inferno Ring.

If you want even more money, keep building more Banana Farms and upgrade them all to 2-4-0. Upgrade your Monkey Village to 5-0-2 for the Primary Expertise path—the powerful catapult and buffs it provides will make a big difference.

With all this money, you’re free to add any tower you want. In my run, I added a 2-0-5 Wizard Monkey. Let me know in the comments what towers you used to beat Round 100!

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